Rust HeatmapInfrared · players
IR live Players37,293 Servers11,693 Warm2,927 Fresh wipes · 3h93 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–3° · slots

Private Duo - Tailscale

Offline 149.102.254.20:28015 checked 21d ago

Sp1 · players now 0/ 3
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,967
rank
top 71%
24d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 21d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
163 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
107 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
16 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 288 on average
16 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
15 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
19 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Private Duo - Tailscale?

Its rhythm cannot yet be told: too few of Private Duo - Tailscale's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 24 days 23 hours ago the server made the world it is on now.

Player counts

How busy is Private Duo - Tailscale?

The last time Private Duo - Tailscale was seen was 21 days 23 hours ago, and it is offline now.

How does Private Duo - Tailscale rank against other Rust servers?

Player hours over seven days put Private Duo - Tailscale at #15,967, in the top 71% of ranked servers.

Rules and settings

Which map does Private Duo - Tailscale run?

Private Duo - Tailscale runs a procedural map, which the game generates.

What are the rules and settings on Private Duo - Tailscale?

No gather rate appears in the name Private Duo - Tailscale. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Private Duo - Tailscale run?

Rust network protocol 2634 and build 166652 is the build Private Duo - Tailscale runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Private Duo - Tailscale online, and how reliable is it?

Offline at the moment: Private Duo - Tailscale was last seen 21 days 23 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 7 October 2026.

Where is Private Duo - Tailscale located?

A region is not published for Private Duo - Tailscale. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 149.102.254.20:28015 is its address.

Tags

Which Rust Heatmap lists and filters include Private Duo - Tailscale?

These Rust Heatmap lists include Private Duo - Tailscale: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Private Duo - Tailscale mean?

gmrust (Game mode): Survival in the standard Rust form; mp3 (Max players): The slot count is 3; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): The game build here is 166652; ptsw (Networking): 'sw' is the network layer used here; $r? (Region code): The region code is blank are the tags Private Duo - Tailscale publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Private Duo - Tailscale?

To join by console, open it with F1 in Rust and enter client.connect 149.102.254.20:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp3,ptsw,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp3
Max players The slot count is 3.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166652
Build The game build here is 166652.
ptsw
Networking 'sw' is the network layer used here.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.