Rust HeatmapInfrared · players
IR live Players95,829 Servers11,876 Warm4,104 Fresh wipes · 3h158 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

The Casual Gamers DEV | Whitelisted ONLY

Online EU 148.252.76.98:28026 checked 9m ago

moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Sun 19:00flare: a wipe in that hourTue 17:00
0
7-day average
peak 1
#8,052
rank
top 36% · #2096 in EU
12d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 9m ago

Li2Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Li3Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct13 Oct20 Oct27 Oct

Top 36% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 17 OctThu 15 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 12:59 UTC10d ago 2 – running 0
Thu 15 Oct, 18:03 UTC12d ago 1 – 1.8 days 0
Tue 13 Oct, 18:02 UTC14d ago 3 halved by day 1 2 days 3
Mon 12 Oct, 16:26 UTC15d ago 4 – 1.1 days 0
Mon 12 Oct, 10:01 UTC15d ago 4 – 0.3 days 1
Sun 11 Oct, 18:43 UTC16d ago 4 – 0.6 days 2
Sat 10 Oct, 21:00 UTC16d ago 3 – 0.9 days 0
Sat 10 Oct, 14:06 UTC17d ago 3 – 0.3 days 0
Fri 9 Oct, 20:58 UTC17d ago 3 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
187 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
32 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 85 on average
196 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
61 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 66 on average
31 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on The Casual Gamers DEV | Whitelisted ONLY?

Its recent wipes drew an average peak of 2 players. 21 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it did not hold.

What is the wipe schedule on The Casual Gamers DEV | Whitelisted ONLY?

Wipes come at irregular times on The Casual Gamers DEV | Whitelisted ONLY, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 12 days ago the server made the world it is on now.

Player counts

How busy is The Casual Gamers DEV | Whitelisted ONLY?

The current population of The Casual Gamers DEV | Whitelisted ONLY is 0, against 10 slots. The average across the last seven days is 0 players; the peak reached 1.

How does The Casual Gamers DEV | Whitelisted ONLY rank against other Rust servers?

Seven-day player hours place The Casual Gamers DEV | Whitelisted ONLY at #8,052, in the top 36% of ranked servers; within Europe it is #2,096.

Map and rules

Which map does The Casual Gamers DEV | Whitelisted ONLY run?

The map on The Casual Gamers DEV | Whitelisted ONLY is procedural, size 4,250 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called Custom Map.

What are the rules and settings on The Casual Gamers DEV | Whitelisted ONLY?

No gather rate appears in the name The Casual Gamers DEV | Whitelisted ONLY. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is off, which is Valve's anti-cheat.

Server details

Which version of Rust does The Casual Gamers DEV | Whitelisted ONLY run?

Rust network protocol 2635 and build 168909 on Linux is what The Casual Gamers DEV | Whitelisted ONLY runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is The Casual Gamers DEV | Whitelisted ONLY online, and how reliable is it?

Online now: The Casual Gamers DEV | Whitelisted ONLY. About 12 hours ago is when it last restarted, by its own uptime figure. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is The Casual Gamers DEV | Whitelisted ONLY located?

The EU tag is how The Casual Gamers DEV | Whitelisted ONLY lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 148.252.76.98:28026.

Does The Casual Gamers DEV | Whitelisted ONLY run smoothly?

It averaged 168 server fps over the last 48 hours, with a low of 130. The world held as many as 101,639 entities, buildings and deployables included. At its peak it held 4,006 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include The Casual Gamers DEV | Whitelisted ONLY?

These Rust Heatmap lists include The Casual Gamers DEV | Whitelisted ONLY: EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.

What do the server tags on The Casual Gamers DEV | Whitelisted ONLY mean?

gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): The server browser lists it under Europe are the tags The Casual Gamers DEV | Whitelisted ONLY publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Who runs The Casual Gamers DEV | Whitelisted ONLY?

One operator most likely runs The Casual Gamers DEV | Whitelisted ONLY and the 5 other servers we track that publish a tcgamers.net hostname.

Connect

How do I join The Casual Gamers DEV | Whitelisted ONLY?

Press F1 in Rust to open the console, then enter client.connect 148.252.76.98:28026. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://tcgamers.net/.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players The slot count is 10.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.