[GER]DuKs TESTSERVER
Online 148.251.2.84:30015 checked 13m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 03:05 UTC19d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [GER]DuKs TESTSERVER?
The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on [GER]DuKs TESTSERVER?
[GER]DuKs TESTSERVER has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 19 days 4 hours ago.
Population
How busy is [GER]DuKs TESTSERVER?
[GER]DuKs TESTSERVER currently has 0 of its 10 slots filled. The average across the last seven days is 0 players.
How does [GER]DuKs TESTSERVER rank against other Rust servers?
The top 69% of ranked servers includes [GER]DuKs TESTSERVER, at #15,339 for player hours over the last seven days.
Rules and settings
Which map does [GER]DuKs TESTSERVER run?
A custom map of 4,000 is in use on [GER]DuKs TESTSERVER. The map file is published for download from this page.
What are the rules and settings on [GER]DuKs TESTSERVER?
A gather rate is not given in the name [GER]DuKs TESTSERVER. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does [GER]DuKs TESTSERVER run?
Rust network protocol 2635 and build 168909 on Linux is what [GER]DuKs TESTSERVER runs. To join, your game must match the protocol; Steam handles the update.
Is [GER]DuKs TESTSERVER online, and how reliable is it?
Online now: [GER]DuKs TESTSERVER. Its reported uptime dates the last restart to about 1 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is [GER]DuKs TESTSERVER located?
No region tag comes from [GER]DuKs TESTSERVER, but its name points to Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 148.251.2.84:30015.
Does [GER]DuKs TESTSERVER run smoothly?
The last 48 hours brought an average of 38 server fps and a floor of 9. Entities peaked at 92,108, counting buildings, deployables and all the rest of the world. At its peak it held 2,603 MB of memory. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include [GER]DuKs TESTSERVER?
EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that [GER]DuKs TESTSERVER fits. These are the filters that return it on the list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [GER]DuKs TESTSERVER mean?
These are the tags [GER]DuKs TESTSERVER publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; rustmaps (Custom tag): The owner or a plugin set this, which is not a standard Rust tag. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join [GER]DuKs TESTSERVER?
Press F1 in Rust to open the console, then enter client.connect 148.251.2.84:30015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://rust.duks-gaming.com.
