RustDroid TESTSERVER - DO NOT JOIN
Offline EU 148.251.187.34:28100 checked 15d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 20:00 UTC16d ago | 0° | – | running | 1 |
| Fri 9 Oct, 22:07 UTC19d ago | 1° | – | 2.9 days | 0 |
| Tue 15 Sep, 13:32 UTC44d ago | 1° | halved by day 1 | 24.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on RustDroid TESTSERVER - DO NOT JOIN?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.
What is the wipe schedule on RustDroid TESTSERVER - DO NOT JOIN?
The only wipe on RustDroid TESTSERVER - DO NOT JOIN is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 16 days 18 hours ago. Its tags state a wipe each month.
Player counts
How busy is RustDroid TESTSERVER - DO NOT JOIN?
Last seen 15 days 13 hours ago, RustDroid TESTSERVER - DO NOT JOIN is offline at the moment.
How does RustDroid TESTSERVER - DO NOT JOIN rank against other Rust servers?
Seven-day player hours place RustDroid TESTSERVER - DO NOT JOIN at #15,230, in the top 71% of ranked servers; within Europe it is #2,565.
Map and rules
Which map does RustDroid TESTSERVER - DO NOT JOIN run?
A custom map of 4,500 is in use on RustDroid TESTSERVER - DO NOT JOIN. The map file is published for download from this page.
What are the rules and settings on RustDroid TESTSERVER - DO NOT JOIN?
No gather rate appears in the name RustDroid TESTSERVER - DO NOT JOIN. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does RustDroid TESTSERVER - DO NOT JOIN run?
Rust network protocol 2634 and build 167584 on Linux is what RustDroid TESTSERVER - DO NOT JOIN runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RustDroid TESTSERVER - DO NOT JOIN online, and how reliable is it?
Offline at the moment: RustDroid TESTSERVER - DO NOT JOIN was last seen 15 days 13 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 September 2026.
Where is RustDroid TESTSERVER - DO NOT JOIN located?
With its EU tag, RustDroid TESTSERVER - DO NOT JOIN lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 148.251.187.34:28100.
Tags
Which Rust Heatmap lists and filters include RustDroid TESTSERVER - DO NOT JOIN?
The Rust Heatmap lists that RustDroid TESTSERVER - DO NOT JOIN fits are: EU Rust servers, busiest first and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on RustDroid TESTSERVER - DO NOT JOIN mean?
The game's server browser reads the tags RustDroid TESTSERVER - DO NOT JOIN publishes: gmvanilla (Game mode): The vanilla survival game; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167584 (Build): Build 167584; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): Europe is where the server browser puts it; rustmaps (Custom tag): The owner or a plugin set this, which is not a standard Rust tag. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join RustDroid TESTSERVER - DO NOT JOIN?
Press F1 in Rust to open the console, then enter client.connect 148.251.187.34:28100. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://rasthaus.iogames.de/ is where its website is.