Convergence | Outpost |Vanilla+|QoL|Events|Monthly
Online EU 148.251.138.115:28115 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 87% in EU, and #614 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 01:50 UTC22d ago | 1° | – | running | 1 |
| Thu 1 Oct, 18:20 UTC FW28d ago | 1° | halved by day 1 | 5.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Convergence | Outpost |Vanilla+|QoL|Events|Monthly?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 1 when it did not hold.
What is the wipe schedule on Convergence | Outpost |Vanilla+|QoL|Events|Monthly?
The only wipe on Convergence | Outpost |Vanilla+|QoL|Events|Monthly is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 22 days 21 hours ago the server made the world it is on now. Its tags state a wipe each month.
Player counts
How busy is Convergence | Outpost |Vanilla+|QoL|Events|Monthly?
The current population of Convergence | Outpost |Vanilla+|QoL|Events|Monthly is 0, against 50 slots. Averaged over the past week: 0 players.
How does Convergence | Outpost |Vanilla+|QoL|Events|Monthly rank against other Rust servers?
Seven-day player hours place Convergence | Outpost |Vanilla+|QoL|Events|Monthly at #15,290, in the top 69% of ranked servers; within Europe it is #2,532. The quad group puts it at #614.
Rules and settings
Which map does Convergence | Outpost |Vanilla+|QoL|Events|Monthly run?
The map on Convergence | Outpost |Vanilla+|QoL|Events|Monthly is procedural, size 4,500 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. You play on a map named Custom Map.
What are the rules and settings on Convergence | Outpost |Vanilla+|QoL|Events|Monthly?
No gather rate appears in the name Convergence | Outpost |Vanilla+|QoL|Events|Monthly. A group can have at most 4 players (quad). survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Convergence | Outpost |Vanilla+|QoL|Events|Monthly run?
Rust network protocol 2634 and build 166494 is the build Convergence | Outpost |Vanilla+|QoL|Events|Monthly runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Convergence | Outpost |Vanilla+|QoL|Events|Monthly online, and how reliable is it?
The server is up at the moment: Convergence | Outpost |Vanilla+|QoL|Events|Monthly is online. Its reported uptime dates the last restart to about 18 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.
Where is Convergence | Outpost |Vanilla+|QoL|Events|Monthly located?
In Europe, Convergence | Outpost |Vanilla+|QoL|Events|Monthly lists itself with the EU tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 148.251.138.115:28115 is its address.
Does Convergence | Outpost |Vanilla+|QoL|Events|Monthly run smoothly?
The last 48 hours brought an average of 146 server fps and a floor of 30. Entities peaked at 147,451, counting buildings, deployables and all the rest of the world. The highest memory use was 4,842 MB. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include Convergence | Outpost |Vanilla+|QoL|Events|Monthly?
These Rust Heatmap lists include Convergence | Outpost |Vanilla+|QoL|Events|Monthly: EU Rust servers, busiest first and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
What do the server tags on Convergence | Outpost |Vanilla+|QoL|Events|Monthly mean?
These are the tags Convergence | Outpost |Vanilla+|QoL|Events|Monthly publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166494 (Build): The game build here is 166494; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): In the server browser it sits under Europe. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Convergence | Outpost |Vanilla+|QoL|Events|Monthly?
To join by console, open it with F1 in Rust and enter client.connect 148.251.138.115:28115. Or press Launch Rust on this page, which connects you through Steam. https://rust.convergencegaming.net is where its website is.
