Rust HeatmapInfrared · players
IR live Players57,218 Servers11,715 Warm3,311 Fresh wipes · 3h174 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–55° · slots

[IND] Badnaam | Weekly

Online 148.113.8.230:28015 checked 8m ago

weekly wipes vanillaoxide
Sp1 · players now 1/ 55
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 11:00flare: a wipe in that hourThu 09:00
0
7-day average
peak 2
#5,568
rank
top 25%
26d ago
last wipe
weekly schedule
1d 1h
next wipe
Fri 30 Oct, 12:31 UTC
UTC checked 8m ago

Li2Players

AveragePeak
00.250.50.75111:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Li3Server performance

05010015020011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 12:31 UTC, in 1d 1h. Its weekly schedule tag · low confidence

2.6 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
12
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

1d 1h
Fri 30 Oct, 12:31 UTC
7d 8h
Thu 5 Nov, 19:00 UTC
FW
8d 1h
Fri 6 Nov, 12:31 UTC
15d 1h
Fri 13 Nov, 12:31 UTC
22d 1h
Fri 20 Nov, 12:31 UTC
29d 1h
Fri 27 Nov, 12:31 UTC
35d 8h
Thu 3 Dec, 19:00 UTC
FW
36d 1h
Fri 4 Dec, 12:31 UTC

The first 48 hours of its last wipes

Fri 2 OctFri 25 SepSat 19 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 2 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:31 UTC26d ago 6 – running 0
Fri 25 Sep, 12:27 UTC33d ago 30 halved by day 1 7 days 1
Sat 19 Sep, 00:47 UTC40d ago 0 – 6.5 days 0
Fri 18 Sep, 12:31 UTC40d ago 2 – 0.5 days 0
Wed 16 Sep, 20:40 UTC42d ago 1 – 1.7 days 0
Mon 14 Sep, 05:44 UTC45d ago 2 halved by day 1 2.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 519 on average
421 / 400
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
35 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
30 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
50 / 100
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
16 / 250
Rustafied.com - EU Main
EU · groups of 16+ · weekly · 235 on average
57 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [IND] Badnaam | Weekly?

The average peak across its recent wipes is 12 players. 2 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.

What is the wipe schedule on [IND] Badnaam | Weekly?

Too few wipes are recorded on [IND] Badnaam | Weekly to confirm its schedule; the tag is what the prediction follows. Due on Friday 30 October at 12:31 UTC: the next wipe. The world it runs now dates from 26 days 22 hours ago. Its tags carry a weekly wipe schedule.

Population

How busy is [IND] Badnaam | Weekly?

[IND] Badnaam | Weekly currently has 1 of its 55 slots filled. The average across the last seven days is 0 players; the peak reached 2. Its busiest point in the last 48 hours was 10:00 UTC, averaging 1 players.

How does [IND] Badnaam | Weekly rank against other Rust servers?

The top 25% of ranked servers includes [IND] Badnaam | Weekly, at #5,568 for player hours over the last seven days.

Rules and settings

Which map does [IND] Badnaam | Weekly run?

The map on [IND] Badnaam | Weekly is procedural, size 3,800 with seed 485541106, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on [IND] Badnaam | Weekly?

A gather rate is not given in the name [IND] Badnaam | Weekly. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. Oxide plugins are in use. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does [IND] Badnaam | Weekly run?

The build on [IND] Badnaam | Weekly is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is [IND] Badnaam | Weekly online, and how reliable is it?

The server is up at the moment: [IND] Badnaam | Weekly is online. About 8 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.

Where is [IND] Badnaam | Weekly located?

A region is not published for [IND] Badnaam | Weekly. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 148.113.8.230:28015.

Does [IND] Badnaam | Weekly run smoothly?

Average server fps over the last 48 hours was 134; it never dropped below 113. Buildings, deployables and the rest of the world came to as much as 83,452 entities. At its peak it held 2,468 MB of memory. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include [IND] Badnaam | Weekly?

The Rust Heatmap lists that [IND] Badnaam | Weekly fits are: Best Rust community servers and Vanilla Rust servers, busiest first. Filtering the list by Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly brings it up.

What do the server tags on [IND] Badnaam | Weekly mean?

gmrust (Game mode): Survival in the standard Rust form; mp55 (Max players): Slot count: 55; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run weekly; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): The plugin framework in use is Oxide (uMod) are the tags [IND] Badnaam | Weekly publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Who runs [IND] Badnaam | Weekly?

Nobody else in our data uses the jodsmp.in hostname published by [IND] Badnaam | Weekly.

How to join

How do I join [IND] Badnaam | Weekly?

To join by console, open it with F1 in Rust and enter client.connect 148.113.8.230:28015. Or press Launch Rust on this page, which connects you through Steam. https://discord.com/invite/nqEzxqjkYp is where its website is.

KeyServer tags

what each one means

Published as mp55,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust form.
mp55
Max players Slot count: 55.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly Wipes run weekly.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.