Rust HeatmapInfrared · players
IR live Players52,204 Servers11,737 Warm3,347 Fresh wipes · 3h125 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–75° · slots

{SEA} DESTINY | 2.5X | PVP |

Offline 148.113.3.215:26161 checked 1d ago

2.5x vanillamoddedoxide
Sp1 · players now 1/ 75
1% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 18:00flare: a wipe in that hourTue 22:00
0
7-day average
peak 1
#10,099
rank
top 45%
1d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 1d ago

Li2Players

AveragePeakWipe
00.250.50.75118:0019:0020:0021:0022:00Wiped Tue 27 Oct, 20:50 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
010020030040018:0019:0020:0021:0022:00Wiped Tue 27 Oct, 20:50 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct15 Oct19 Oct24 Oct28 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

18.3 days
usual gap
between real wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 20:50 UTC1d ago – – running 1
Fri 9 Oct, 14:42 UTC19d ago 4 halved by day 2 18.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10
EA · groups of 8+ · 2x · biweekly · 81 on average
33 / 115
Japan Tokyo - Limited Raid Hours |3x|PvP|JP
EA · groups of 8+ · 3x · weekly · 40 on average
6 / 300
[SEA] Rust Manila 2x | Biweekly
EA · groups of 8+ · 2x · biweekly · 25 on average
0 / 150
JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP
EA · groups of 32+ · 5x · biweekly · 14 on average
4 / 120
[TW-JP-KR-SEA] Metaverse 5X | PVP | MAP WIPE 10/16
EA · groups of 12+ · 5x · biweekly · 14 on average
1 / 200
Jumprust.com - RustyIron 3x|JP/SEA|Full PVP|Shop|Kits|Long
EA · groups of 100+ · 3x · monthly · 7 on average
4 / 120

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on {SEA} DESTINY | 2.5X | PVP |?

At their busiest, its recent wipes averaged 4 players. The crowd on the latest wipe reached its peak 2 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.

What is the wipe schedule on {SEA} DESTINY | 2.5X | PVP |?

Its rhythm cannot yet be told: too few of {SEA} DESTINY | 2.5X | PVP |'s wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 25 hours ago the server made the world it is on now.

Player counts

How busy is {SEA} DESTINY | 2.5X | PVP |?

{SEA} DESTINY | 2.5X | PVP | went quiet 25 hours ago and is offline right now. Averaged over the past week: 0 players, peaking at 1. Look at 18:00 UTC for the last 48 hours: that hour averaged 1 players.

How does {SEA} DESTINY | 2.5X | PVP | rank against other Rust servers?

Player hours over seven days put {SEA} DESTINY | 2.5X | PVP | at #10,099, in the top 45% of ranked servers.

Settings and rules

Which map does {SEA} DESTINY | 2.5X | PVP | run?

A procedural map of size 3,000 with seed 1627336182, generated by the game, runs on {SEA} DESTINY | 2.5X | PVP |. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named Custom Map.

What are the rules and settings on {SEA} DESTINY | 2.5X | PVP |?

According to its name, {SEA} DESTINY | 2.5X | PVP | has a 2.5x gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does {SEA} DESTINY | 2.5X | PVP | run?

Rust network protocol 2635 and build 168909 on Linux is what {SEA} DESTINY | 2.5X | PVP | runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is {SEA} DESTINY | 2.5X | PVP | online, and how reliable is it?

Last seen 25 hours ago, {SEA} DESTINY | 2.5X | PVP | is offline right now. Its reported uptime dates the last restart to about 14 minutes ago. 127 of 168 hours up over the last 7 full days, which is 76%. It first appears in Rust Heatmap records on 6 October 2026.

Where is {SEA} DESTINY | 2.5X | PVP | located?

By its name, {SEA} DESTINY | 2.5X | PVP | points to Asia, and it publishes no region tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 148.113.3.215:26161.

Does {SEA} DESTINY | 2.5X | PVP | run smoothly?

It averaged 240 server fps over the last 48 hours, with a low of 240. Buildings, deployables and the rest of the world came to as much as 48,849 entities. At its peak it held 2,999 MB of memory. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include {SEA} DESTINY | 2.5X | PVP |?

The Rust Heatmap lists that {SEA} DESTINY | 2.5X | PVP | fits are: Modded Rust servers, by live population. Filtering the list by Region: Asia; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days brings it up.

What do the server tags on {SEA} DESTINY | 2.5X | PVP | mean?

These are the tags {SEA} DESTINY | 2.5X | PVP | publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp75 (Max players): Slot count: 75; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join {SEA} DESTINY | 2.5X | PVP |?

Press F1 in Rust to open the console, then enter client.connect 148.113.3.215:26161. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://discord.com/invite/c8XuxmQv5P.

KeyServer tags

what each one means

Published as mp75,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp75
Max players Slot count: 75.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.