Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h58 Frameevery 5 min
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REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly

Online EA 148.113.24.99:29029 checked 2h ago

2x biweekly wipes vanillamoddedoxide
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 20:00flare: a wipe in that hourWed 17:00
0
7-day average
peak 1
#8,714
rank
top 39% · #439 in EA
13d ago
last wipe
biweekly schedule
17h
next wipe
Thu 29 Oct, 12:33 UTC
UTC checked 2h ago

Li2Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Li3Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 39% of all ranked servers, top 79% in EA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 12:33 UTC, in 17h. Its biweekly schedule tag · low confidence

9.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

17h
Thu 29 Oct, 12:33 UTC
7d 23h
Thu 5 Nov, 19:00 UTC
FW
14d 17h
Thu 12 Nov, 12:33 UTC
28d 17h
Thu 26 Nov, 12:33 UTC
35d 23h
Thu 3 Dec, 19:00 UTC
FW
42d 17h
Thu 10 Dec, 12:33 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 12:33 UTC13d ago 1 – running 0
Thu 1 Oct, 18:38 UTC FW27d ago 2 halved by day 2 13.7 days 0
Sun 27 Sep, 08:58 UTC31d ago 1 halved by day 2 4.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10
EA · groups of 8+ · 2x · biweekly · 81 on average
174 / 205
[SEA] Rust Manila 2x | Biweekly
EA · groups of 8+ · 2x · biweekly · 25 on average
7 / 150
[SEA] MayhemPH | 2x PvPvE | Raid 3PM-12AM | FULL WIPE 23/10
EA · groups of 8+ · 2x · biweekly · 4 on average
12 / 140
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 17 on average
5 / 100
[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29
EA · no group limit · biweekly · 4 on average
2 / 20
瞌睡熊『5倍10废|10.28|萌新首选|无权限』
EA · groups of 8+ · biweekly · 4 on average
5 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

The average peak across its recent wipes is 1 players. 2 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 2 it was below half in the wipes that did not hold.

What is the wipe schedule on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

Too few wipes are recorded on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly to confirm its schedule; the tag is what the prediction follows. Thursday 29 October at 12:33 UTC is when its next wipe is due. The world it runs now dates from 13 days 6 hours ago. Its tags state a wipe every two weeks.

Player counts

How busy is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly currently has 0 of its 40 slots filled. The average across the last seven days is 0 players; the peak reached 1.

How does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly rank against other Rust servers?

Seven-day player hours place [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly at #8,714, in the top 39% of ranked servers; within Asia it is #439.

Settings and rules

Which map does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly run?

The map on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly is procedural, size 3,000 with seed 1614537442, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

2x gather is what [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly advertises in its name. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly run?

Rust network protocol 2635 and build 168909 is the build [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly online, and how reliable is it?

The server is up at the moment: [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly is online. The uptime it reports puts the last restart at about 16 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 27 September 2026.

Where is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly located?

With its EA tag, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly lists itself in Asia. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 148.113.24.99:29029.

Does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly run smoothly?

It averaged 233 server fps over the last 48 hours, with a low of 79. The world held as many as 51,321 entities, buildings and deployables included. The highest memory use was 3,213 MB. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

These Rust Heatmap lists include [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly: 2x Rust servers and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the server tags on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly mean?

gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): The slot count is 40; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; EA (East Asia): In the server browser it sits under East Asia are the tags [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

Enter client.connect 148.113.24.99:29029 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://rust.nexnise.com/ is where its website is.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp40
Max players The slot count is 40.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Region

EA
East Asia In the server browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.