Rust HeatmapInfrared · players
IR live Players102,993 Servers11,872 Warm3,951 Fresh wipes · 3h555 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–60° · slots

[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly

Online EA 148.113.24.111:27798 checked 10m ago

2x monthly wipes vanillamoddedoxide
Sp1 · players now 1/ 60
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 20:00flare: a wipe in that hourThu 18:00
0
7-day average
peak 5
#4,394
rank
top 20% · #334 in EA
28d ago
last wipe
monthly schedule
6d 23h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 10m ago

Li2Players

AveragePeak
00.511.5220:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Li3Server performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers, top 62% in EA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

11
wipe-day peak
players, last three wipes

Coming wipes

6d 23h
Thu 5 Nov, 19:00 UTC
FW
34d 23h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 13 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:41 UTC FW28d ago 11 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[ASIA] RustSEA+|Xtra Modded|Pure PVE|2x|No Purge|EXP Leveling|E
EA · groups of 8+ · 2x · monthly · 2 on average
0 / 50
#5[坚果]2X Solo/独狼/萌新/养老/月清
EA · no group limit · 2x · monthly · 2 on average
1 / 500
SEA-EU 2x 初心者-CH-JP-KR-Main 10/19
EA · groups of 12+ · 2x · monthly · 6 on average
0 / 200
[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10
EA · groups of 8+ · 2x · biweekly · 83 on average
29 / 115
[SEA] Rust Manila 2x | Biweekly
EA · groups of 8+ · 2x · biweekly · 25 on average
70 / 150
[JP] DON-tacos PvE
EA · groups of 8+ · monthly · 11 on average
2 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?

At their busiest, its recent wipes averaged 11 players. 13 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?

The only wipe on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 28 days 1 hours ago. The tags list one wipe a month.

Population

How busy is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?

Of 60 slots on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly, 1 are in use right now. A seven-day average of 0 players, with a peak of 5. Look at 20:00 UTC for the last 48 hours: that hour averaged 1 players.

How does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly rank against other Rust servers?

Seven-day player hours place [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly at #4,394, in the top 20% of ranked servers; within Asia it is #334.

Map and rules

Which map does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly run?

[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly runs a procedural map of size 3,750 with seed 1961912642, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?

2x gather is what [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly advertises in its name. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly run?

Rust network protocol 2635 and build 168909 is the build [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly online, and how reliable is it?

Right now [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly shows as online. Its reported uptime dates the last restart to about 18 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.

Where is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly located?

The EA tag is how [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly lists itself in Asia. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 148.113.24.111:27798.

Does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly run smoothly?

The last 48 hours brought an average of 225 server fps and a floor of 190. Entities peaked at 84,048, counting buildings, deployables and all the rest of the world. Memory use reached 4,134 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?

2x Rust servers and Modded Rust servers, by live population are the Rust Heatmap lists that [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly fits. Filtering the list by Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x brings it up.

What do the server tags on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly mean?

The game's server browser reads the tags [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly publishes: gmrust (Game mode): Rust survival, standard rules; mp60 (Max players): The slot count is 60; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EA (East Asia): The server browser lists it under East Asia. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?

To join by console, open it with F1 in Rust and enter client.connect 148.113.24.111:27798. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://rust.nexnise.com/.

KeyServer tags

what each one means

Published as mp60,ptrak,$r?,v2635,^m,^v,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp60
Max players The slot count is 60.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.