Redfocus78
Offline 147.93.160.205:28115 checked 36d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 05:29 UTC41d ago | 0° | – | running | 0 |
| Wed 16 Sep, 11:57 UTC42d ago | 1° | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Redfocus78?
Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Redfocus78?
Redfocus78 has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 41 days 18 hours ago.
Player counts
How busy is Redfocus78?
Last seen 36 days 8 hours ago, Redfocus78 is offline at the moment.
How does Redfocus78 rank against other Rust servers?
Ranked #15,498 on seven-day player hours, Redfocus78 is in the top 68% of all ranked servers.
Settings and rules
Which map does Redfocus78 run?
Redfocus78 runs a procedural map of size 4,498 with seed 2147483647, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Redfocus78?
No gather rate appears in the name Redfocus78. The group limit is 8 players, which is the game's default. The server runs pve, no combat against other players. You will find it under Community in the server browser; it is a community server. To join, you need Rust's premium status. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Redfocus78 run?
Rust network protocol 2633 and build 165217 is the build Redfocus78 runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Redfocus78 online, and how reliable is it?
Last seen 36 days 8 hours ago, Redfocus78 is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is Redfocus78 located?
Nothing about a region comes from Redfocus78. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 147.93.160.205:28115 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Redfocus78?
The Rust Heatmap lists that Redfocus78 fits are: Best Rust community servers and Best Rust PvE servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Game mode: PvE and Premium; Server tag: PvE ^p and Premium ^q; Group limit: 5 or more brings it up.
What do the server tags on Redfocus78 mean?
These are the tags Redfocus78 publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^p (PvE): No player fighting here: the world is the danger; ^q (Premium): To join, you need Rust's premium status. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Redfocus78?
Enter client.connect 147.93.160.205:28115 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. To join, you need Rust's premium status.
