My Rust server | Powered by AMP
Offline 147.189.173.138:28015 checked 29d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on My Rust server | Powered by AMP?
The record of My Rust server | Powered by AMP's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 29 days 23 hours ago.
Population
How busy is My Rust server | Powered by AMP?
The last time My Rust server | Powered by AMP was seen was 29 days 20 hours ago, and it is offline now.
How does My Rust server | Powered by AMP rank against other Rust servers?
Ranked #16,822 on seven-day player hours, My Rust server | Powered by AMP is in the top 70% of all ranked servers.
Rules and settings
Which map does My Rust server | Powered by AMP run?
A procedural map of size 4,500 with seed 974568800, generated by the game, runs on My Rust server | Powered by AMP. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on My Rust server | Powered by AMP?
No gather rate appears in the name My Rust server | Powered by AMP. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does My Rust server | Powered by AMP run?
The build on My Rust server | Powered by AMP is Rust network protocol 2633 and build 165217, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is My Rust server | Powered by AMP online, and how reliable is it?
Offline at the moment: My Rust server | Powered by AMP was last seen 29 days 20 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 30 September 2026.
Where is My Rust server | Powered by AMP located?
No region is published by My Rust server | Powered by AMP. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 147.189.173.138:28015.
Lists and filters
Which Rust Heatmap lists and filters include My Rust server | Powered by AMP?
The Rust Heatmap lists that My Rust server | Powered by AMP fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on My Rust server | Powered by AMP mean?
These are the tags My Rust server | Powered by AMP publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join My Rust server | Powered by AMP?
Press F1 in Rust to open the console, then enter client.connect 147.189.173.138:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.