Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h14 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

[US] Wanderer's Refuge | PvE | NPCs | RP

Online 147.135.65.173:28030 checked 2h ago

moddedcarbon
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 20:00flare: a wipe in that hourWed 17:00
0
7-day average
peak –
#15,373
rank
top 69%
26d ago
last wipe
no schedule published
7d 23h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 2h ago

Li2Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Li3Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct13 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

7d 23h
Thu 5 Nov, 19:00 UTC
FW
35d 23h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:19 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 39 on average
31 / 100
[US] Enardo - Random Farming - Small One Grid | OneGrid
NA · groups of 8+ · 28 on average
11 / 50
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 26 on average
5 / 100
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 15 on average
8 / 175
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 14 on average
12 / 150
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
6 / 90

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [US] Wanderer's Refuge | PvE | NPCs | RP?

Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on [US] Wanderer's Refuge | PvE | NPCs | RP?

Once a month, with the force wipe, [US] Wanderer's Refuge | PvE | NPCs | RP wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 26 days 23 hours ago the server made the world it is on now.

Population

How busy is [US] Wanderer's Refuge | PvE | NPCs | RP?

Of 10 slots on [US] Wanderer's Refuge | PvE | NPCs | RP, 0 are in use right now. Averaged over the past week: 0 players.

How does [US] Wanderer's Refuge | PvE | NPCs | RP rank against other Rust servers?

The top 69% of ranked servers includes [US] Wanderer's Refuge | PvE | NPCs | RP, at #15,373 for player hours over the last seven days.

Rules and settings

Which map does [US] Wanderer's Refuge | PvE | NPCs | RP run?

The map on [US] Wanderer's Refuge | PvE | NPCs | RP is procedural, size 1,024 with seed 20251018, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. You play on a map named discord.gg/pvexile.

What are the rules and settings on [US] Wanderer's Refuge | PvE | NPCs | RP?

The name [US] Wanderer's Refuge | PvE | NPCs | RP does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does [US] Wanderer's Refuge | PvE | NPCs | RP run?

The build on [US] Wanderer's Refuge | PvE | NPCs | RP is Rust network protocol 2634 and build 167398, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is [US] Wanderer's Refuge | PvE | NPCs | RP online, and how reliable is it?

Right now [US] Wanderer's Refuge | PvE | NPCs | RP shows as online. The uptime it reports puts the last restart at about 4 days 3 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 13 September 2026.

Where is [US] Wanderer's Refuge | PvE | NPCs | RP located?

By its name, [US] Wanderer's Refuge | PvE | NPCs | RP points to North America, and it publishes no region tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 147.135.65.173:28030 is its address.

Does [US] Wanderer's Refuge | PvE | NPCs | RP run smoothly?

It averaged 238 server fps over the last 48 hours, with a low of 229. Entities peaked at 4,291, counting buildings, deployables and all the rest of the world. At its peak it held 1,494 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include [US] Wanderer's Refuge | PvE | NPCs | RP?

The Rust Heatmap lists that [US] Wanderer's Refuge | PvE | NPCs | RP fits are: Modded Rust servers, by live population and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on [US] Wanderer's Refuge | PvE | NPCs | RP mean?

gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167398 (Build): This build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here are the tags [US] Wanderer's Refuge | PvE | NPCs | RP publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join [US] Wanderer's Refuge | PvE | NPCs | RP?

Press F1 in Rust to open the console, then enter client.connect 147.135.65.173:28030. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://pvexileisland.paynow.store.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players This server has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167398
Build This build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.