PukekoLabs Battlefield
Online NA 147.135.4.144:28015 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 30% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Wednesday 4 November, 00:16 UTC, in 6d 1h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 00:16 UTC7d ago | 2° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on PukekoLabs Battlefield?
Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its peak 3 hours in.
What is the wipe schedule on PukekoLabs Battlefield?
Too few wipes are recorded on PukekoLabs Battlefield to confirm its schedule; the tag is what the prediction follows. Wednesday 4 November at 00:16 UTC is when its next wipe is due. The world in play now was made 7 days 21 hours ago. A weekly wipe is declared in its tags.
Player counts
How busy is PukekoLabs Battlefield?
The current population of PukekoLabs Battlefield is 1, against 100 slots. A seven-day average of 0 players, with a peak of 2. Look at 21:00 UTC for the last 48 hours: that hour averaged 2 players.
How does PukekoLabs Battlefield rank against other Rust servers?
Top 30% of ranked servers and #1,039 in North America: that is PukekoLabs Battlefield at #6,622 for player hours over seven days.
Rules and settings
Which map does PukekoLabs Battlefield run?
A procedural map of size 2,000 with seed 3211, generated by the game, runs on PukekoLabs Battlefield. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on PukekoLabs Battlefield?
A gather rate is not given in the name PukekoLabs Battlefield. Groups can contain up to 8 players, the default in the game. battlefield is the game mode, kits and high rates for quick PvP. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does PukekoLabs Battlefield run?
Rust network protocol 2635 and build 168909 on Linux is what PukekoLabs Battlefield runs. Steam updates your game for you, and the protocol has to match for you to join.
Is PukekoLabs Battlefield online, and how reliable is it?
Right now PukekoLabs Battlefield shows as online. About 5 days 19 hours ago is when it last restarted, by its own uptime figure. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 3 October 2026.
Where is PukekoLabs Battlefield located?
In North America, PukekoLabs Battlefield lists itself with the NA tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 147.135.4.144:28015.
Does PukekoLabs Battlefield run smoothly?
The last 48 hours brought an average of 45 server fps and a floor of 34. The world held as many as 31,109 entities, buildings and deployables included. The highest memory use was 2,272 MB. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include PukekoLabs Battlefield?
The Rust Heatmap lists that PukekoLabs Battlefield fits are: Rust battlefield servers, Modded Rust servers, by live population and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
What do the server tags on PukekoLabs Battlefield mean?
gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): Wipes run weekly; ^i (Battlefield): Quick PvP, helped by kits and high rates; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; NA (North America): North America is where the server browser puts it are the tags PukekoLabs Battlefield publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join PukekoLabs Battlefield?
To join by console, open it with F1 in Rust and enter client.connect 147.135.4.144:28015. Or press Launch Rust on this page, which connects you through Steam.