Rust HeatmapInfrared · players
IR live Players53,611 Servers11,695 Warm3,212 Fresh wipes · 3h134 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

PukekoLabs Battlefield

Offline 147.135.4.144:28015 checked 26d ago

Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,958
rank
top 70%
26d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 26d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.3 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 03:33 UTC26d ago 0 – running 0
Thu 1 Oct, 20:32 UTC FW27d ago 0 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
【极光】100000000倍|枪战|礼包|建造|新手入门
EA · groups of 16+ · 19 on average
2 / 200
0 / 200
ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+
EU · groups of 60+ · 2x · weekly · 4 on average
5 / 100
RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10
EU · groups of 50+ · 5x · weekly · 185 on average
234 / 240
Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP|
NA · groups of 35+ · 1e+07x · weekly · 139 on average
47 / 600
CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS
EU · groups of 100+ · 1000x · weekly · 61 on average
79 / 95

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on PukekoLabs Battlefield?

At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on PukekoLabs Battlefield?

Its rhythm cannot yet be told: too few of PukekoLabs Battlefield's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 26 days 6 hours ago.

Population

How busy is PukekoLabs Battlefield?

The last time PukekoLabs Battlefield was seen was 26 days 6 hours ago, and it is offline now.

How does PukekoLabs Battlefield rank against other Rust servers?

Player hours over seven days put PukekoLabs Battlefield at #15,958, in the top 70% of ranked servers.

Map and rules

Which map does PukekoLabs Battlefield run?

PukekoLabs Battlefield runs a procedural map, which the game generates.

What are the rules and settings on PukekoLabs Battlefield?

No gather rate appears in the name PukekoLabs Battlefield. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does PukekoLabs Battlefield run?

Rust network protocol 2634 and build 166652 is the build PukekoLabs Battlefield runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is PukekoLabs Battlefield online, and how reliable is it?

Offline at the moment: PukekoLabs Battlefield was last seen 26 days 6 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 20 September 2026.

Where is PukekoLabs Battlefield located?

No region is published by PukekoLabs Battlefield. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 147.135.4.144:28015.

Lists and filters

Which Rust Heatmap lists and filters include PukekoLabs Battlefield?

Rust battlefield servers and Best Rust community servers are the Rust Heatmap lists that PukekoLabs Battlefield fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on PukekoLabs Battlefield mean?

gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): The slot count is 40; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): This build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set are the tags PukekoLabs Battlefield publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join PukekoLabs Battlefield?

Press F1 in Rust to open the console, then enter client.connect 147.135.4.144:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp40
Max players The slot count is 40.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166652
Build This build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.