Rust HeatmapInfrared · players
IR live Players58,911 Servers11,711 Warm3,347 Fresh wipes · 3h176 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–75° · slots

Cometa Rust | Vanilla | Beta-Test

Online EU 146.59.54.7:20580 checked 9m ago

moddedoxide
Sp1 · players now 0/ 75
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 11:00flare: a wipe in that hourThu 09:00
0
7-day average
peak 2
#9,689
rank
top 44% · #2228 in EU
2d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 9m ago

Li2Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Li3Server performance

010020030040011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct21 Oct29 Oct

Top 44% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Mon 26 OctSat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 11:23 UTC2d ago 2 – running 0
Sat 3 Oct, 07:37 UTC26d ago 3 halved by day 2 23.2 days 0
Fri 2 Oct, 16:45 UTC26d ago 3 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
78 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
10 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
20 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 81 on average
235 / 700

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Cometa Rust | Vanilla | Beta-Test?

At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe reached its peak 0 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. By day 2 it was below half in the wipes that did not hold.

What is the wipe schedule on Cometa Rust | Vanilla | Beta-Test?

No next wipe can be predicted: Cometa Rust | Vanilla | Beta-Test wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 2 days 23 hours ago the server made the world it is on now.

Player counts

How busy is Cometa Rust | Vanilla | Beta-Test?

Of 75 slots on Cometa Rust | Vanilla | Beta-Test, 0 are in use right now. A seven-day average of 0 players, with a peak of 2.

How does Cometa Rust | Vanilla | Beta-Test rank against other Rust servers?

On player hours over the last seven days, Cometa Rust | Vanilla | Beta-Test is #9,689 globally (top 44%) and #2,228 in Europe.

Rules and settings

Which map does Cometa Rust | Vanilla | Beta-Test run?

Cometa Rust | Vanilla | Beta-Test runs a procedural map of size 3,500 with seed 296733043, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Cometa Rust | Vanilla | Beta-Test?

The name Cometa Rust | Vanilla | Beta-Test does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Cometa Rust | Vanilla | Beta-Test run?

The build on Cometa Rust | Vanilla | Beta-Test is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Cometa Rust | Vanilla | Beta-Test online, and how reliable is it?

Online now: Cometa Rust | Vanilla | Beta-Test. The uptime it reports puts the last restart at about 19 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.

Where is Cometa Rust | Vanilla | Beta-Test located?

The EU tag is how Cometa Rust | Vanilla | Beta-Test lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. 146.59.54.7:20580 is its address.

Does Cometa Rust | Vanilla | Beta-Test run smoothly?

Average server fps over the last 48 hours was 158; it never dropped below 118. Entities peaked at 67,483, counting buildings, deployables and all the rest of the world. At its peak it held 3,333 MB of memory. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include Cometa Rust | Vanilla | Beta-Test?

EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that Cometa Rust | Vanilla | Beta-Test fits. Filtering the list by Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days brings it up.

What do the server tags on Cometa Rust | Vanilla | Beta-Test mean?

These are the tags Cometa Rust | Vanilla | Beta-Test publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp75 (Max players): Slot count: 75; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): Europe is where the server browser puts it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Cometa Rust | Vanilla | Beta-Test?

To join by console, open it with F1 in Rust and enter client.connect 146.59.54.7:20580. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://hosting.alkad.org/.

KeyServer tags

what each one means

Published as mp75,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp75
Max players Slot count: 75.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

EU
Europe Europe is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.