Cometa Rust | Vanilla | Beta-Test
Online EU 146.59.54.7:20580 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 44% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 11:23 UTC2d ago | 2° | – | running | 0 |
| Sat 3 Oct, 07:37 UTC26d ago | 3° | halved by day 2 | 23.2 days | 0 |
| Fri 2 Oct, 16:45 UTC26d ago | 3° | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Cometa Rust | Vanilla | Beta-Test?
At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe reached its peak 0 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. By day 2 it was below half in the wipes that did not hold.
What is the wipe schedule on Cometa Rust | Vanilla | Beta-Test?
No next wipe can be predicted: Cometa Rust | Vanilla | Beta-Test wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 2 days 23 hours ago the server made the world it is on now.
Player counts
How busy is Cometa Rust | Vanilla | Beta-Test?
Of 75 slots on Cometa Rust | Vanilla | Beta-Test, 0 are in use right now. A seven-day average of 0 players, with a peak of 2.
How does Cometa Rust | Vanilla | Beta-Test rank against other Rust servers?
On player hours over the last seven days, Cometa Rust | Vanilla | Beta-Test is #9,689 globally (top 44%) and #2,228 in Europe.
Rules and settings
Which map does Cometa Rust | Vanilla | Beta-Test run?
Cometa Rust | Vanilla | Beta-Test runs a procedural map of size 3,500 with seed 296733043, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Cometa Rust | Vanilla | Beta-Test?
The name Cometa Rust | Vanilla | Beta-Test does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Cometa Rust | Vanilla | Beta-Test run?
The build on Cometa Rust | Vanilla | Beta-Test is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Cometa Rust | Vanilla | Beta-Test online, and how reliable is it?
Online now: Cometa Rust | Vanilla | Beta-Test. The uptime it reports puts the last restart at about 19 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.
Where is Cometa Rust | Vanilla | Beta-Test located?
The EU tag is how Cometa Rust | Vanilla | Beta-Test lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. 146.59.54.7:20580 is its address.
Does Cometa Rust | Vanilla | Beta-Test run smoothly?
Average server fps over the last 48 hours was 158; it never dropped below 118. Entities peaked at 67,483, counting buildings, deployables and all the rest of the world. At its peak it held 3,333 MB of memory. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include Cometa Rust | Vanilla | Beta-Test?
EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that Cometa Rust | Vanilla | Beta-Test fits. Filtering the list by Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days brings it up.
What do the server tags on Cometa Rust | Vanilla | Beta-Test mean?
These are the tags Cometa Rust | Vanilla | Beta-Test publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp75 (Max players): Slot count: 75; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): Europe is where the server browser puts it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Cometa Rust | Vanilla | Beta-Test?
To join by console, open it with F1 in Rust and enter client.connect 146.59.54.7:20580. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://hosting.alkad.org/.
