Rust HeatmapInfrared · players
IR live Players53,885 Servers11,698 Warm3,236 Fresh wipes · 3h139 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

4Netplayers Rust Server

Offline 146.59.152.6:21600 checked 5d ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,338
rank
top 69%
20d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 5d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 519 on average
368 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
328 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
34 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
34 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
48 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 244 on average
166 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on 4Netplayers Rust Server?

Its rhythm cannot yet be told: too few of 4Netplayers Rust Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 20 days 17 hours ago.

Population

How busy is 4Netplayers Rust Server?

The last time 4Netplayers Rust Server was seen was 5 days 19 hours ago, and it is offline now. The average across the last seven days is 0 players.

How does 4Netplayers Rust Server rank against other Rust servers?

Player hours over seven days put 4Netplayers Rust Server at #15,338, in the top 69% of ranked servers.

Map and rules

Which map does 4Netplayers Rust Server run?

The map on 4Netplayers Rust Server is procedural, size 4,000 with seed 1234567890, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on 4Netplayers Rust Server?

A gather rate is not given in the name 4Netplayers Rust Server. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does 4Netplayers Rust Server run?

Rust network protocol 2634 and build 167781 is the build 4Netplayers Rust Server runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is 4Netplayers Rust Server online, and how reliable is it?

Last seen 5 days 19 hours ago, 4Netplayers Rust Server is offline right now. 39 of 168 hours up over the last 7 full days, which is 23%. Rust Heatmap has had it on record since 8 October 2026.

Where is 4Netplayers Rust Server located?

Nothing about a region comes from 4Netplayers Rust Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 146.59.152.6:21600.

Tags

Which Rust Heatmap lists and filters include 4Netplayers Rust Server?

The Rust Heatmap lists that 4Netplayers Rust Server fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on 4Netplayers Rust Server mean?

gmvanilla (Game mode): The vanilla survival game; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set are the tags 4Netplayers Rust Server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join 4Netplayers Rust Server?

To join by console, open it with F1 in Rust and enter client.connect 146.59.152.6:21600. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The vanilla survival game.
mp10
Max players Slot count: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build This build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.