4Netplayers RustWorld
Offline 146.59.0.52:24900 checked 23d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 07:35 UTC24d ago | 0° | – | running | 0 |
| Sun 20 Sep, 19:45 UTC37d ago | 1° | halved by day 1 | 13.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on 4Netplayers RustWorld?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it did not hold.
What is the wipe schedule on 4Netplayers RustWorld?
4Netplayers RustWorld has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 24 days 9 hours ago the server made the world it is on now.
Player counts
How busy is 4Netplayers RustWorld?
Last seen 23 days 20 hours ago, 4Netplayers RustWorld is offline at the moment.
How does 4Netplayers RustWorld rank against other Rust servers?
Player hours over seven days put 4Netplayers RustWorld at #15,962, in the top 71% of ranked servers.
Rules and settings
Which map does 4Netplayers RustWorld run?
4Netplayers RustWorld runs a procedural map of size 3,500 with seed 1234567890, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on 4Netplayers RustWorld?
No gather rate appears in the name 4Netplayers RustWorld. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does 4Netplayers RustWorld run?
Rust network protocol 2634 and build 166652 on Linux is what 4Netplayers RustWorld runs. To join, your game must match the protocol; Steam handles the update.
Is 4Netplayers RustWorld online, and how reliable is it?
4Netplayers RustWorld is down just now; the last sighting was 23 days 20 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.
Where is 4Netplayers RustWorld located?
No region is published by 4Netplayers RustWorld. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 146.59.0.52:24900 is its address.
Tags
Which Rust Heatmap lists and filters include 4Netplayers RustWorld?
Best Rust community servers are the Rust Heatmap lists that 4Netplayers RustWorld fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on 4Netplayers RustWorld mean?
These are the tags 4Netplayers RustWorld publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): This build is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join 4Netplayers RustWorld?
Enter client.connect 146.59.0.52:24900 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.