Rust HeatmapInfrared · players
IR live Players50,302 Servers11,676 Warm3,170 Fresh wipes · 3h121 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · slots

Solar Local Test

Offline 146.115.131.73:28025 checked 20d ago

Sp1 · players now 0/ 1
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,842
rank
top 72%
20d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 20d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct11 Oct13 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 22:52 UTC20d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 522 on average
282 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
306 / 325
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
28 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
27 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
45 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 246 on average
146 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Solar Local Test?

Its recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Solar Local Test?

Solar Local Test has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 20 days 10 hours ago.

Population

How busy is Solar Local Test?

Solar Local Test went quiet 20 days 6 hours ago and is offline right now.

How does Solar Local Test rank against other Rust servers?

Ranked #15,842 on seven-day player hours, Solar Local Test is in the top 72% of all ranked servers.

Settings and rules

Which map does Solar Local Test run?

The game generates the procedural map on Solar Local Test.

What are the rules and settings on Solar Local Test?

The name Solar Local Test does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned off.

Server details

Which version of Rust does Solar Local Test run?

Rust network protocol 2634 and build 167231 is the build Solar Local Test runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Solar Local Test online, and how reliable is it?

Last seen 20 days 6 hours ago, Solar Local Test is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 8 October 2026.

Where is Solar Local Test located?

A region is not published for Solar Local Test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 146.115.131.73:28025.

Tags

Which Rust Heatmap lists and filters include Solar Local Test?

The Rust Heatmap lists that Solar Local Test fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on Solar Local Test mean?

gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): The slot count is 1; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167231 (Build): This build is 167231; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set are the tags Solar Local Test publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Solar Local Test?

To join by console, open it with F1 in Rust and enter client.connect 146.115.131.73:28025. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp1
Max players The slot count is 1.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167231
Build This build is 167231.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.