Rust HeatmapInfrared · players
IR live Players40,469 Servers11,646 Warm2,963 Fresh wipes · 3h88 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

4Netplayers Rust Ritterhuder-Server

Offline 146.0.46.152:28015 checked 6d ago

pve
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,411
rank
top 69%
20d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 6d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 52 on average
76 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 35 on average
17 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 32 on average
30 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 22 on average
25 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
groups of 8+ · monthly · 20 on average
28 / 150
[EU/GER] Rust Norddeutschland PVE
EU · groups of 8+ · biweekly · 18 on average
1 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on 4Netplayers Rust Ritterhuder-Server?

Its rhythm cannot yet be told: too few of 4Netplayers Rust Ritterhuder-Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 20 days 15 hours ago.

Player counts

How busy is 4Netplayers Rust Ritterhuder-Server?

The last time 4Netplayers Rust Ritterhuder-Server was seen was 6 days 9 hours ago, and it is offline now. The average across the last seven days is 0 players.

How does 4Netplayers Rust Ritterhuder-Server rank against other Rust servers?

Player hours over seven days put 4Netplayers Rust Ritterhuder-Server at #15,411, in the top 69% of ranked servers.

Settings and rules

Which map does 4Netplayers Rust Ritterhuder-Server run?

4Netplayers Rust Ritterhuder-Server runs a procedural map of size 4,000 with seed 1234567890, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on 4Netplayers Rust Ritterhuder-Server?

A gather rate is not given in the name 4Netplayers Rust Ritterhuder-Server. 8 players is the default group size, and that is the limit here. pve is the game mode, other players cannot be fought. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does 4Netplayers Rust Ritterhuder-Server run?

Rust network protocol 2634 and build 167781 on Linux is what 4Netplayers Rust Ritterhuder-Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is 4Netplayers Rust Ritterhuder-Server online, and how reliable is it?

Last seen 6 days 9 hours ago, 4Netplayers Rust Ritterhuder-Server is offline right now. 17 of 168 hours up over the last 7 full days, which is 10%. Rust Heatmap has had it on record since 7 October 2026.

Where is 4Netplayers Rust Ritterhuder-Server located?

A region is not published for 4Netplayers Rust Ritterhuder-Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 146.0.46.152:28015 is its address.

Tags

Which Rust Heatmap lists and filters include 4Netplayers Rust Ritterhuder-Server?

The Rust Heatmap lists that 4Netplayers Rust Ritterhuder-Server fits are: Best Rust community servers and Best Rust PvE servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

What do the server tags on 4Netplayers Rust Ritterhuder-Server mean?

gmvanilla (Game mode): The vanilla survival game; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^p (PvE): No player fighting here: the world is the danger are the tags 4Netplayers Rust Ritterhuder-Server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join 4Netplayers Rust Ritterhuder-Server?

Press F1 in Rust to open the console, then enter client.connect 146.0.46.152:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The vanilla survival game.
mp10
Max players Slot count: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167781
Build Build 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.