Rust HeatmapInfrared · players
IR live Players64,938 Servers11,790 Warm3,582 Fresh wipes · 3h124 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–14° · slots

FFA Rust POLAND 4Netplayers

Online 146.0.44.242:28015 checked 10m ago

moddedoxide
Sp1 · players now 0/ 14
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 23:00flare: a wipe in that hourWed 20:00
0
7-day average
peak 2
#8,706
rank
top 39%
26d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 10m ago

Li2Players

AveragePeak
00.250.50.75123:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Li3Server performance

01020304023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:02 UTC26d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
91 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
76 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
23 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
16 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 76 on average
146 / 700

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on FFA Rust POLAND 4Netplayers?

The average peak across its recent wipes is 6 players. 1 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on FFA Rust POLAND 4Netplayers?

The record of FFA Rust POLAND 4Netplayers's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 26 days 2 hours ago the server made the world it is on now.

Player counts

How busy is FFA Rust POLAND 4Netplayers?

The current population of FFA Rust POLAND 4Netplayers is 0, against 14 slots. A seven-day average of 0 players, with a peak of 2. Look at 07:00 UTC for the last 48 hours: that hour averaged 1 players.

How does FFA Rust POLAND 4Netplayers rank against other Rust servers?

Ranked #8,706 on seven-day player hours, FFA Rust POLAND 4Netplayers is in the top 39% of all ranked servers.

Settings and rules

Which map does FFA Rust POLAND 4Netplayers run?

A procedural map of size 2,000 with seed 65464563, generated by the game, runs on FFA Rust POLAND 4Netplayers. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on FFA Rust POLAND 4Netplayers?

The name FFA Rust POLAND 4Netplayers does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does FFA Rust POLAND 4Netplayers run?

Rust network protocol 2635 and build 168909 is the build FFA Rust POLAND 4Netplayers runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is FFA Rust POLAND 4Netplayers online, and how reliable is it?

Right now FFA Rust POLAND 4Netplayers shows as online. The uptime it reports puts the last restart at about 15 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 17 September 2026.

Where is FFA Rust POLAND 4Netplayers located?

The name of FFA Rust POLAND 4Netplayers points to Europe, though no region tag is published. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 146.0.44.242:28015.

Does FFA Rust POLAND 4Netplayers run smoothly?

It averaged 30 server fps over the last 48 hours, with a low of 30. Entities peaked at 18,086, counting buildings, deployables and all the rest of the world. Memory use reached 1,347 MB at most. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include FFA Rust POLAND 4Netplayers?

The Rust Heatmap lists that FFA Rust POLAND 4Netplayers fits are: EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on FFA Rust POLAND 4Netplayers mean?

These are the tags FFA Rust POLAND 4Netplayers publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp14 (Max players): This server has 14 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join FFA Rust POLAND 4Netplayers?

To join by console, open it with F1 in Rust and enter client.connect 146.0.44.242:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp14,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp14
Max players This server has 14 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.