Rust HeatmapInfrared · players
IR live Players101,030 Servers11,856 Warm3,903 Fresh wipes · 3h542 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–500° · slots

Procedural Map

Offline 145.255.159.64:28015 checked 37d ago

Sp1 · players now 1/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,183
rank
top 57%
56d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 37d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 508 on average
283 / 325
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
361 / 425
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
902 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
48 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
966 / 1000
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 240 on average
781 / 800

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Procedural Map?

Its rhythm cannot yet be told: too few of Procedural Map's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 56 days ago.

Population

How busy is Procedural Map?

Last seen 37 days ago, Procedural Map is offline at the moment.

How does Procedural Map rank against other Rust servers?

Ranked #13,183 on seven-day player hours, Procedural Map is in the top 57% of all ranked servers.

Settings and rules

Which map does Procedural Map run?

The game generates the procedural map on Procedural Map.

What are the rules and settings on Procedural Map?

The name Procedural Map does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Procedural Map run?

The build on Procedural Map is Rust network protocol 2633 and build 164530, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Procedural Map online, and how reliable is it?

Offline at the moment: Procedural Map was last seen 37 days ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 17 September 2026.

Where is Procedural Map located?

A region is not published for Procedural Map. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 145.255.159.64:28015.

Lists and filters

Which Rust Heatmap lists and filters include Procedural Map?

Best Rust community servers are the Rust Heatmap lists that Procedural Map fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Procedural Map mean?

The game's server browser reads the tags Procedural Map publishes: gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): This server has 500 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): The game build here is 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Procedural Map?

To join by console, open it with F1 in Rust and enter client.connect 145.255.159.64:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp500
Max players This server has 500 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, run the same version: game protocol 2633.
cs164530
Build The game build here is 164530.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.