Rust HeatmapInfrared · players
IR live Players45,053 Servers11,631 Warm3,098 Fresh wipes · 3h93 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–500° · slots

Procedural Map

Offline 145.255.157.199:28015 checked 41d ago

Sp1 · players now 0/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,509
rank
no region published
54d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 41d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 536 on average
423 / 475
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
208 / 225
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 318 on average
24 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 317 on average
27 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 276 on average
136 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
45 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Procedural Map?

The record of Procedural Map's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 54 days 12 hours ago.

Player counts

How busy is Procedural Map?

Last seen 41 days 11 hours ago, Procedural Map is offline at the moment.

How does Procedural Map rank against other Rust servers?

Ranked #15,509 on seven-day player hours, Procedural Map is in the top – of all ranked servers.

Settings and rules

Which map does Procedural Map run?

Procedural Map runs a procedural map, which the game generates.

What are the rules and settings on Procedural Map?

No gather rate appears in the name Procedural Map. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Procedural Map run?

Rust network protocol 2633 and build 162929 on Windows is what Procedural Map runs. To join, your game must match the protocol; Steam handles the update.

Is Procedural Map online, and how reliable is it?

Last seen 41 days 11 hours ago, Procedural Map is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 September 2026.

Where is Procedural Map located?

No region is published by Procedural Map. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 145.255.157.199:28015.

Tags

Which Rust Heatmap lists and filters include Procedural Map?

The Rust Heatmap lists that Procedural Map fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Procedural Map mean?

The game's server browser reads the tags Procedural Map publishes: gmrust (Game mode): Rust survival, standard rules; mp500 (Max players): This server has 500 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs162929 (Build): Build 162929; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Procedural Map?

Enter client.connect 145.255.157.199:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp500
Max players This server has 500 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs162929
Build Build 162929.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.