TEST 2000
Offline 145.239.11.159:28025 checked 28d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on TEST 2000?
Its rhythm cannot yet be told: too few of TEST 2000's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 28 days 23 hours ago.
Population
How busy is TEST 2000?
The last time TEST 2000 was seen was 28 days 2 hours ago, and it is offline now.
How does TEST 2000 rank against other Rust servers?
The top 70% of ranked servers includes TEST 2000, at #16,840 for player hours over the last seven days.
Rules and settings
Which map does TEST 2000 run?
A procedural map, generated by the game, runs on TEST 2000.
What are the rules and settings on TEST 2000?
The name TEST 2000 does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does TEST 2000 run?
The build on TEST 2000 is Rust network protocol 2633 and build 165217, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is TEST 2000 online, and how reliable is it?
Offline at the moment: TEST 2000 was last seen 28 days 2 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 29 September 2026.
Where is TEST 2000 located?
No region is published by TEST 2000. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 145.239.11.159:28025.
Lists and filters
Which Rust Heatmap lists and filters include TEST 2000?
The Rust Heatmap lists that TEST 2000 fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TEST 2000 mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank are the tags TEST 2000 publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join TEST 2000?
To join by console, open it with F1 in Rust and enter client.connect 145.239.11.159:28025. Or press Launch Rust on this page, which connects you through Steam.