[ESP][MX][PVE] La Isla
Online 145.239.108.65:28145 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 13% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Friday 30 October, 19:09 UTC, in 1d 17h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 18 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 19:09 UTC12d ago | 10° | – | running | 2 |
| Thu 1 Oct, 18:55 UTC FW27d ago | 11° | halved by day 6 | 15 days | 1 |
| Thu 17 Sep, 18:18 UTC41d ago | 7° | halved by day 8 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [ESP][MX][PVE] La Isla?
The average peak across its recent wipes is 9 players. 18 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 7.
What is the wipe schedule on [ESP][MX][PVE] La Isla?
Too few wipes are recorded on [ESP][MX][PVE] La Isla to confirm its schedule; the tag is what the prediction follows. Due on Friday 30 October at 19:09 UTC: the next wipe. The world in play now was made 12 days 6 hours ago. A fortnightly wipe is listed in the tags.
Population
How busy is [ESP][MX][PVE] La Isla?
[ESP][MX][PVE] La Isla currently has 0 of its 50 slots filled. A seven-day average of 1 players, with a peak of 6. Look at 10:00 UTC for the last 48 hours: that hour averaged 3 players.
How does [ESP][MX][PVE] La Isla rank against other Rust servers?
Ranked #2,889 on seven-day player hours, [ESP][MX][PVE] La Isla is in the top 13% of all ranked servers.
Map and rules
Which map does [ESP][MX][PVE] La Isla run?
[ESP][MX][PVE] La Isla runs a procedural map of size 4,500 with seed 227080, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on [ESP][MX][PVE] La Isla?
The name [ESP][MX][PVE] La Isla does not specify a gather rate. A maximum of 16 players is allowed per group. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does [ESP][MX][PVE] La Isla run?
Rust network protocol 2635 and build 168909 is the build [ESP][MX][PVE] La Isla runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [ESP][MX][PVE] La Isla online, and how reliable is it?
Online now: [ESP][MX][PVE] La Isla. About 17 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.
Where is [ESP][MX][PVE] La Isla located?
Nothing about a region comes from [ESP][MX][PVE] La Isla. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 145.239.108.65:28145.
Does [ESP][MX][PVE] La Isla run smoothly?
The last 48 hours brought an average of 73 server fps and a floor of 58. Buildings, deployables and the rest of the world came to as much as 136,247 entities. The highest memory use was 4,868 MB. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include [ESP][MX][PVE] La Isla?
Modded Rust servers, by live population are the Rust Heatmap lists that [ESP][MX][PVE] La Isla fits. Filtering the list by Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks brings it up.
What do the server tags on [ESP][MX][PVE] La Isla mean?
These are the tags [ESP][MX][PVE] La Isla publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts16 (Group limit): A team holds no more than 16; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): It wipes on a two-week cycle; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join [ESP][MX][PVE] La Isla?
Enter client.connect 145.239.108.65:28145 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://discord.com/invite/KGz59MTpbJ is where its website is.
