LinuxGSM
Offline 145.224.83.78:28015 checked 37d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on LinuxGSM?
LinuxGSM has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 39 days 3 hours ago.
Player counts
How busy is LinuxGSM?
Last seen 37 days 22 hours ago, LinuxGSM is offline at the moment.
How does LinuxGSM rank against other Rust servers?
The top – of ranked servers includes LinuxGSM, at #15,467 for player hours over the last seven days.
Map and rules
Which map does LinuxGSM run?
The game generates the procedural map on LinuxGSM.
What are the rules and settings on LinuxGSM?
The name LinuxGSM does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is off.
About the server
Which version of Rust does LinuxGSM run?
The build on LinuxGSM is Rust network protocol 2633 and build 164530, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is LinuxGSM online, and how reliable is it?
Offline at the moment: LinuxGSM was last seen 37 days 22 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 19 September 2026.
Where is LinuxGSM located?
No region is published by LinuxGSM. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 145.224.83.78:28015.
Tags
Which Rust Heatmap lists and filters include LinuxGSM?
These Rust Heatmap lists include LinuxGSM: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on LinuxGSM mean?
These are the tags LinuxGSM publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164530 (Build): Build 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join LinuxGSM?
Press F1 in Rust to open the console, then enter client.connect 145.224.83.78:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.