Rust HeatmapInfrared · players
IR live Players103,803 Servers11,888 Warm3,995 Fresh wipes · 3h419 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–35° · slots

Wasteland Eclipse

Offline 144.76.28.124:49840 checked 19d ago

biweekly wipes vanillamoddedoxide
Sp1 · players now 0/ 35
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,368
rank
top 70%
19d ago
last wipe
biweekly schedule
7d 0h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 19d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 43 on average
24 / 100
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 15 on average
2 / 100
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10
EU · groups of 50+ · biweekly · 9 on average
8 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ
EU · groups of 8+ · biweekly · 9 on average
12 / 200
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out
groups of 8+ · biweekly · 5 on average
8 / 50
Fudge Begynderserver(Casual Beta:Ticket on discord for access)
groups of 8+ · biweekly · 4 on average
2 / 50

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Wasteland Eclipse?

Drawn from the force wipe, the next wipe on Wasteland Eclipse is an estimate. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 19 days 18 hours ago the server made the world it is on now. A fortnightly wipe is listed in the tags.

Population

How busy is Wasteland Eclipse?

The last time Wasteland Eclipse was seen was 19 days 6 hours ago, and it is offline now.

How does Wasteland Eclipse rank against other Rust servers?

Ranked #15,368 on seven-day player hours, Wasteland Eclipse is in the top 70% of all ranked servers.

Map and rules

Which map does Wasteland Eclipse run?

The map on Wasteland Eclipse is procedural, size 3,000 with seed 296733043, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Wasteland Eclipse?

The name Wasteland Eclipse does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Wasteland Eclipse run?

Rust network protocol 2634 and build 167398 on Linux is what Wasteland Eclipse runs. To join, your game must match the protocol; Steam handles the update.

Is Wasteland Eclipse online, and how reliable is it?

Offline at the moment: Wasteland Eclipse was last seen 19 days 6 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 10 October 2026.

Where is Wasteland Eclipse located?

A region is not published for Wasteland Eclipse. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 144.76.28.124:49840.

Lists and filters

Which Rust Heatmap lists and filters include Wasteland Eclipse?

These Rust Heatmap lists include Wasteland Eclipse: Modded Rust servers, by live population. Filtering the list by Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks brings it up.

What do the server tags on Wasteland Eclipse mean?

gmrust (Game mode): Rust survival, standard rules; mp35 (Max players): The slot count is 35; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Wasteland Eclipse publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Wasteland Eclipse?

Enter client.connect 144.76.28.124:49840 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp35,ptrak,$r?,v2634,^b,^v,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp35
Max players The slot count is 35.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167398
Build Build 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.