Rust HeatmapInfrared · players
IR live Players38,590 Servers11,700 Warm2,938 Fresh wipes · 3h91 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–500° · slots

Roadsys Server2

Offline 144.6.42.12:28015 checked 14h ago

Sp1 · players now 1/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 06:00flare: a wipe in that hourWed 11:00
1
7-day average
peak 1
#4,765
rank
top 21%
12d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 14h ago

Li2Players

AveragePeak
00.250.50.75106:0008:0010:0007:0009:0011:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 17 OctFri 2 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 01:39 UTC12d ago 1 – running 1
Fri 2 Oct, 08:37 UTC26d ago 1 held half 14.7 days 1
Sat 26 Sep, 23:52 UTC32d ago 1 held half 5.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
169 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
121 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
17 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 288 on average
15 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
18 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
29 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Roadsys Server2?

Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Roadsys Server2?

Wipes come at irregular times on Roadsys Server2, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 12 days ago the server made the world it is on now.

Population

How busy is Roadsys Server2?

Last seen 14 hours ago, Roadsys Server2 is offline at the moment. The average across the last seven days is 1 players; the peak reached 1. Its busiest point in the last 48 hours was 09:00 UTC, averaging 1 players.

How does Roadsys Server2 rank against other Rust servers?

The top 21% of ranked servers includes Roadsys Server2, at #4,765 for player hours over the last seven days.

Rules and settings

Which map does Roadsys Server2 run?

Roadsys Server2 runs a procedural map, which the game generates.

What are the rules and settings on Roadsys Server2?

A gather rate is not given in the name Roadsys Server2. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Roadsys Server2 run?

Rust network protocol 2635 and build 168909 is the build Roadsys Server2 runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Roadsys Server2 online, and how reliable is it?

Last seen 14 hours ago, Roadsys Server2 is offline right now. It was up 65 of 168 hours across the last 7 full days, or 39% of the time. It first appears in Rust Heatmap records on 26 September 2026.

Where is Roadsys Server2 located?

A region is not published for Roadsys Server2. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 144.6.42.12:28015.

Lists and filters

Which Rust Heatmap lists and filters include Roadsys Server2?

The Rust Heatmap lists that Roadsys Server2 fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Roadsys Server2 mean?

The game's server browser reads the tags Roadsys Server2 publishes: gmrust (Game mode): Rust survival, standard rules; mp500 (Max players): This server has 500 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Roadsys Server2?

To join by console, open it with F1 in Rust and enter client.connect 144.6.42.12:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp500
Max players This server has 500 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.