Rust HeatmapInfrared · players
IR live Players82,123 Servers11,826 Warm3,756 Fresh wipes · 3h273 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

[AU] Meltdown

Offline 144.6.253.187:28015 checked 26d ago

teams off moddedcarbonhardcore
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,746
rank
top 65%
26d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 26d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Alone & Afraid
OC · no group limit · biweekly · 2 on average
3 / 50
Rustafied.com - AU Hardcore
OC · no group limit · weekly · 4 on average
4 / 100
vanilla +
OC · groups of 16+ · monthly · 1 on average
0 / 75
Rustafied.com - AU Main
OC · groups of 16+ · weekly · 146 on average
342 / 700
Rustafied.com - AU Monday
OC · groups of 16+ · weekly · 122 on average
28 / 100
Rustopia.gg - AU Main
OC · groups of 12+ · weekly · 50 on average
50 / 150

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on [AU] Meltdown?

The record of [AU] Meltdown's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 26 days 10 hours ago the server made the world it is on now.

Population

How busy is [AU] Meltdown?

[AU] Meltdown went quiet 26 days ago and is offline right now.

How does [AU] Meltdown rank against other Rust servers?

Player hours over seven days put [AU] Meltdown at #14,746, in the top 65% of ranked servers.

Settings and rules

Which map does [AU] Meltdown run?

[AU] Meltdown runs a procedural map, which the game generates.

What are the rules and settings on [AU] Meltdown?

No gather rate appears in the name [AU] Meltdown. A group limit is not made public. hardcore is the game mode, The hardest mode Facepunch offers. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does [AU] Meltdown run?

The build on [AU] Meltdown is Rust network protocol 2634 and build 166652, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is [AU] Meltdown online, and how reliable is it?

[AU] Meltdown is down just now; the last sighting was 26 days ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 3 October 2026.

Where is [AU] Meltdown located?

The name of [AU] Meltdown points to Oceania, though no region tag is published. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 144.6.253.187:28015.

Tags

Which Rust Heatmap lists and filters include [AU] Meltdown?

These Rust Heatmap lists include [AU] Meltdown: Oceania Rust servers and Modded Rust servers, by live population. Filtering the list by Region: Oceania; Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y brings it up.

What do the server tags on [AU] Meltdown mean?

These are the tags [AU] Meltdown publishes for the game's server browser to read: gmhardcore (Game mode): A harsher ruleset, hardcore; mp10 (Max players): The slot count is 10; ts0 (Group limit): No teams here; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): This build is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join [AU] Meltdown?

Enter client.connect 144.6.253.187:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166652,ts0,^z,^y

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp10
Max players The slot count is 10.
ts0
Group limit No teams here.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166652
Build This build is 166652.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.