Rust HeatmapInfrared · players
IR live Players75,694 Servers11,824 Warm3,728 Fresh wipes · 3h230 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–50° · slots

AUS PVE Zombieland

Online OC 144.6.251.59:28015 checked 9m ago

monthly wipes moddedcarbonpve
Sp1 · players now 1/ 50
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 3°
Tue 15:00flare: a wipe in that hourThu 12:00
1
7-day average
peak 5
#3,544
rank
top 16% · #92 in OC
27d ago
last wipe
monthly schedule
7d 4h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 9m ago

Li2Players

AveragePeak
0123415:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Li3Server performance

02040608015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 43% in OC. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

6
wipe-day peak
players, last three wipes

Coming wipes

7d 4h
Thu 5 Nov, 19:00 UTC
FW
35d 4h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 38 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:35 UTC FW27d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
OC · groups of 8+ · monthly · 13 on average
6 / 200
[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing
OC · groups of 8+ · monthly · 9 on average
1 / 200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event
OC · groups of 8+ · monthly · 7 on average
9 / 100
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|
OC · groups of 8+ · monthly · 2 on average
0 / 50
[AU] BB Rust PvE | Relaxed Community | Beginner to Pro Welcome
OC · groups of 8+ · monthly · 4 on average
4 / 50
[PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.
OC · groups of 8+ · monthly · 3 on average
4 / 30

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on AUS PVE Zombieland?

Its recent wipes drew an average peak of 6 players. The crowd on the latest wipe reached its peak 38 hours in.

What is the wipe schedule on AUS PVE Zombieland?

The only wipe on AUS PVE Zombieland is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 27 days 18 hours ago. The tags list one wipe a month.

Player counts

How busy is AUS PVE Zombieland?

Of 50 slots on AUS PVE Zombieland, 1 are in use right now. The average across the last seven days is 1 players; the peak reached 5. Its busiest point in the last 48 hours was 11:00 UTC, averaging 2 players.

How does AUS PVE Zombieland rank against other Rust servers?

On player hours over the last seven days, AUS PVE Zombieland is #3,544 globally (top 16%) and #92 in Oceania.

Settings and rules

Which map does AUS PVE Zombieland run?

A procedural map of size 4,250 with seed 120196201, generated by the game, runs on AUS PVE Zombieland. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on AUS PVE Zombieland?

A gather rate is not given in the name AUS PVE Zombieland. The group limit is 8 players, which is the game's default. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does AUS PVE Zombieland run?

Rust network protocol 2635 and build 168909 on Linux is what AUS PVE Zombieland runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is AUS PVE Zombieland online, and how reliable is it?

The server is up at the moment: AUS PVE Zombieland is online. The uptime it reports puts the last restart at about 18 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is AUS PVE Zombieland located?

The OC tag is how AUS PVE Zombieland lists itself in Oceania. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 144.6.251.59:28015.

Does AUS PVE Zombieland run smoothly?

Average server fps over the last 48 hours was 43; it never dropped below 23. Buildings, deployables and the rest of the world came to as much as 121,131 entities. Memory use reached 4,660 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include AUS PVE Zombieland?

These Rust Heatmap lists include AUS PVE Zombieland: Rust servers with zombies in the name, Oceania Rust servers, Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly brings it up.

What do the server tags on AUS PVE Zombieland mean?

The game's server browser reads the tags AUS PVE Zombieland publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): PvE: the danger is the world, not other players; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon; OC (Oceania): In the server browser it sits under Oceania. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join AUS PVE Zombieland?

Enter client.connect 144.6.251.59:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://aus.schuu.net.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,OC,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players This server has 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon The plugin framework in use is Carbon.

Region

OC
Oceania In the server browser it sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.