Rust HeatmapInfrared · players
IR live Players65,323 Servers11,766 Warm3,462 Fresh wipes · 3h190 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

AU/NZ Buds Gaming

Offline 144.6.108.165:28060 checked 7d ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,348
rank
top 69%
27d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 7d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:02 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
vanilla +
OC · groups of 16+ · monthly · 1 on average
0 / 75
Rustafied.com - AU Main
OC · groups of 16+ · weekly · 145 on average
565 / 700
Rustafied.com - AU Monday
OC · groups of 16+ · weekly · 121 on average
63 / 100
Rustopia.gg - AU Main
OC · groups of 12+ · weekly · 51 on average
98 / 150
Rustafied.com - AU Medium
OC · groups of 16+ · biweekly · 31 on average
266 / 300
Rustafied.com - AU Friday
OC · groups of 16+ · weekly · 29 on average
7 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on AU/NZ Buds Gaming?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on AU/NZ Buds Gaming?

Its rhythm cannot yet be told: too few of AU/NZ Buds Gaming's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 27 days 9 hours ago.

Population

How busy is AU/NZ Buds Gaming?

AU/NZ Buds Gaming went quiet 7 days 14 hours ago and is offline right now.

How does AU/NZ Buds Gaming rank against other Rust servers?

The top 69% of ranked servers includes AU/NZ Buds Gaming, at #15,348 for player hours over the last seven days.

Settings and rules

Which map does AU/NZ Buds Gaming run?

The map on AU/NZ Buds Gaming is procedural, size 2,000 with seed 326488779, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on AU/NZ Buds Gaming?

A gather rate is not given in the name AU/NZ Buds Gaming. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does AU/NZ Buds Gaming run?

Rust network protocol 2634 and build 166494 is the build AU/NZ Buds Gaming runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is AU/NZ Buds Gaming online, and how reliable is it?

Last seen 7 days 14 hours ago, AU/NZ Buds Gaming is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.

Where is AU/NZ Buds Gaming located?

By its name, AU/NZ Buds Gaming points to Oceania, and it publishes no region tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 144.6.108.165:28060 is its address.

Tags

Which Rust Heatmap lists and filters include AU/NZ Buds Gaming?

Oceania Rust servers and Modded Rust servers, by live population are the Rust Heatmap lists that AU/NZ Buds Gaming fits. These are the filters that return it on the list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on AU/NZ Buds Gaming mean?

The game's server browser reads the tags AU/NZ Buds Gaming publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166494 (Build): The game build here is 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join AU/NZ Buds Gaming?

To join by console, open it with F1 in Rust and enter client.connect 144.6.108.165:28060. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players Slot count: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166494
Build The game build here is 166494.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.