Rust HeatmapInfrared · players
IR live Players74,645 Servers11,830 Warm3,703 Fresh wipes · 3h224 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

My Offline Practice Server

Offline 143.58.204.187:28015 checked 20d ago

Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,367
rank
top 65%
20d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 20d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep9 Oct12 Oct15 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctSun 20 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 17:56 UTC20d ago 1 – running 1
Sun 20 Sep, 08:41 UTC39d ago 1 – 18.4 days 1
Sat 19 Sep, 18:50 UTC39d ago 1 – 0.6 days 1
Sat 19 Sep, 08:06 UTC40d ago 1 – 0.4 days 1
Tue 15 Sep, 18:37 UTC43d ago 1 – 3.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 513 on average
575 / 625
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
411 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
93 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
87 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
56 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 238 on average
208 / 225

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on My Offline Practice Server?

Its recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on My Offline Practice Server?

There is no next wipe to predict on My Offline Practice Server, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 20 days 19 hours ago the server made the world it is on now.

Population

How busy is My Offline Practice Server?

My Offline Practice Server went quiet 20 days 19 hours ago and is offline right now.

How does My Offline Practice Server rank against other Rust servers?

Ranked #14,367 on seven-day player hours, My Offline Practice Server is in the top 65% of all ranked servers.

Settings and rules

Which map does My Offline Practice Server run?

A procedural map, generated by the game, runs on My Offline Practice Server.

What are the rules and settings on My Offline Practice Server?

No gather rate appears in the name My Offline Practice Server. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does My Offline Practice Server run?

The build on My Offline Practice Server is Rust network protocol 2634 and build 167231, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is My Offline Practice Server online, and how reliable is it?

My Offline Practice Server is down just now; the last sighting was 20 days 19 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is My Offline Practice Server located?

No region is published by My Offline Practice Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 143.58.204.187:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include My Offline Practice Server?

Best Rust community servers are the Rust Heatmap lists that My Offline Practice Server fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on My Offline Practice Server mean?

The game's server browser reads the tags My Offline Practice Server publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167231 (Build): The game build here is 167231; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join My Offline Practice Server?

To join by console, open it with F1 in Rust and enter client.connect 143.58.204.187:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players The slot count is 10.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167231
Build The game build here is 167231.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.