Private Token Queue 1000
Offline 143.110.166.24:28015 checked 9d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 18:28 UTC9d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Private Token Queue 1000?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Private Token Queue 1000?
Its rhythm cannot yet be told: too few of Private Token Queue 1000's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 9 days ago the server made the world it is on now.
Player counts
How busy is Private Token Queue 1000?
Private Token Queue 1000 went quiet 9 days ago and is offline right now.
How does Private Token Queue 1000 rank against other Rust servers?
Player hours over seven days put Private Token Queue 1000 at #15,322, in the top 70% of ranked servers.
Rules and settings
Which map does Private Token Queue 1000 run?
The map on Private Token Queue 1000 is procedural, size 1,000 with seed 1234, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Private Token Queue 1000?
No gather rate appears in the name Private Token Queue 1000. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Private Token Queue 1000 run?
Rust network protocol 2634 and build 167781 is the build Private Token Queue 1000 runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is Private Token Queue 1000 online, and how reliable is it?
Last seen 9 days ago, Private Token Queue 1000 is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 19 October 2026.
Where is Private Token Queue 1000 located?
A region is not published for Private Token Queue 1000. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 143.110.166.24:28015.
Tags
Which Rust Heatmap lists and filters include Private Token Queue 1000?
Best Rust community servers are the Rust Heatmap lists that Private Token Queue 1000 fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Private Token Queue 1000 mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank are the tags Private Token Queue 1000 publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Private Token Queue 1000?
Press F1 in Rust to open the console, then enter client.connect 143.110.166.24:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.