Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h82 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Private Token Queue 1000

Offline 143.110.166.24:28015 checked 9d ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,322
rank
top 70%
9d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 9d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 18:28 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 550 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 300 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 300 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 269 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 257 on average
255 / 300

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Private Token Queue 1000?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Private Token Queue 1000?

Its rhythm cannot yet be told: too few of Private Token Queue 1000's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 9 days ago the server made the world it is on now.

Player counts

How busy is Private Token Queue 1000?

Private Token Queue 1000 went quiet 9 days ago and is offline right now.

How does Private Token Queue 1000 rank against other Rust servers?

Player hours over seven days put Private Token Queue 1000 at #15,322, in the top 70% of ranked servers.

Rules and settings

Which map does Private Token Queue 1000 run?

The map on Private Token Queue 1000 is procedural, size 1,000 with seed 1234, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Private Token Queue 1000?

No gather rate appears in the name Private Token Queue 1000. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Private Token Queue 1000 run?

Rust network protocol 2634 and build 167781 is the build Private Token Queue 1000 runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is Private Token Queue 1000 online, and how reliable is it?

Last seen 9 days ago, Private Token Queue 1000 is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 19 October 2026.

Where is Private Token Queue 1000 located?

A region is not published for Private Token Queue 1000. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 143.110.166.24:28015.

Tags

Which Rust Heatmap lists and filters include Private Token Queue 1000?

Best Rust community servers are the Rust Heatmap lists that Private Token Queue 1000 fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Private Token Queue 1000 mean?

gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank are the tags Private Token Queue 1000 publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Private Token Queue 1000?

Press F1 in Rust to open the console, then enter client.connect 143.110.166.24:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players This server has 10 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build This build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.