Kyle's SeaSkull Server
Offline 143.105.21.224:28015 checked 28d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 13:15 UTC28d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Kyle's SeaSkull Server?
The average peak across its recent wipes is 1 players. 1 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Kyle's SeaSkull Server?
Kyle's SeaSkull Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 28 days 7 hours ago the server made the world it is on now.
Player counts
How busy is Kyle's SeaSkull Server?
Kyle's SeaSkull Server went quiet 28 days 1 hours ago and is offline right now.
How does Kyle's SeaSkull Server rank against other Rust servers?
Ranked #16,032 on seven-day player hours, Kyle's SeaSkull Server is in the top 69% of all ranked servers.
Settings and rules
What are the rules and settings on Kyle's SeaSkull Server?
The name Kyle's SeaSkull Server does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Kyle's SeaSkull Server run?
The build on Kyle's SeaSkull Server is Rust network protocol 2633 and build 165217, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Kyle's SeaSkull Server online, and how reliable is it?
Offline at the moment: Kyle's SeaSkull Server was last seen 28 days 1 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 1 October 2026.
Where is Kyle's SeaSkull Server located?
Nothing about a region comes from Kyle's SeaSkull Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 143.105.21.224:28015.
Tags
Which Rust Heatmap lists and filters include Kyle's SeaSkull Server?
The Rust Heatmap lists that Kyle's SeaSkull Server fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Kyle's SeaSkull Server mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): This build is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set are the tags Kyle's SeaSkull Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Kyle's SeaSkull Server?
To join by console, open it with F1 in Rust and enter client.connect 143.105.21.224:28015. Or press Launch Rust on this page, which connects you through Steam.