Rust HeatmapInfrared · players
IR live Players102,455 Servers11,892 Warm3,980 Fresh wipes · 3h459 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–4° · slots

Game Mash passthrough (local)

Offline 143.105.203.122:28015 checked 21d ago

Sp1 · players now 0/ 4
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,848
rank
top 72%
21d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 21d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 510 on average
315 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
430 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 281 on average
958 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
45 / 100
eulongtest (private perf box)
EU · groups of 14+ · monthly · 267 on average
480 / 8
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
988 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Game Mash passthrough (local)?

Game Mash passthrough (local) has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 21 days 3 hours ago.

Population

How busy is Game Mash passthrough (local)?

Game Mash passthrough (local) went quiet 21 days 3 hours ago and is offline right now.

How does Game Mash passthrough (local) rank against other Rust servers?

Ranked #15,848 on seven-day player hours, Game Mash passthrough (local) is in the top 72% of all ranked servers.

Map and rules

What are the rules and settings on Game Mash passthrough (local)?

No gather rate appears in the name Game Mash passthrough (local). Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. Anti-cheat: Valve's VAC is off.

Location and uptime

Which version of Rust does Game Mash passthrough (local) run?

Rust network protocol 2634 and build 167058 is the build Game Mash passthrough (local) runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Game Mash passthrough (local) online, and how reliable is it?

Last seen 21 days 3 hours ago, Game Mash passthrough (local) is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 8 October 2026.

Where is Game Mash passthrough (local) located?

No region is published by Game Mash passthrough (local). What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 143.105.203.122:28015.

Lists and filters

Which Rust Heatmap lists and filters include Game Mash passthrough (local)?

These Rust Heatmap lists include Game Mash passthrough (local): Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Game Mash passthrough (local) mean?

These are the tags Game Mash passthrough (local) publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp4 (Max players): This server has 4 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167058 (Build): This build is 167058; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Game Mash passthrough (local)?

Press F1 in Rust to open the console, then enter client.connect 143.105.203.122:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp4
Max players This server has 4 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167058
Build This build is 167058.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.