Rust HeatmapInfrared · players
IR live Players53,611 Servers11,695 Warm3,212 Fresh wipes · 3h134 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

Frack-Toid US MAIN S/D/T

Online 142.79.41.172:28015 checked 13m ago

monthly wipes vanilla
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 11:00flare: a wipe in that hourThu 08:00
0
7-day average
peak –
#15,338
rank
top 69%
11d ago
last wipe
monthly schedule
2d 9h
next wipe
Sat 31 Oct, 20:02 UTC
UTC checked 13m ago

Li2Players

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Li3Server performance

010020030040011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Saturday 31 October, 20:02 UTC, in 2d 9h. Every other Saturday at 20:02 UTC · medium confidence

14 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

Coming wipes

2d 9h
Sat 31 Oct, 20:02 UTC
7d 8h
Thu 5 Nov, 19:00 UTC
FW
16d 9h
Sat 14 Nov, 20:02 UTC
30d 9h
Sat 28 Nov, 20:02 UTC
35d 8h
Thu 3 Dec, 19:00 UTC
FW
44d 9h
Sat 12 Dec, 20:02 UTC

The first 48 hours of its last wipes

Sat 17 OctSat 3 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 20:02 UTC11d ago 0 – running 0
Sat 3 Oct, 20:03 UTC25d ago 0 – 14 days 0
Sat 19 Sep, 20:03 UTC39d ago 0 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Large
NA · groups of 16+ · monthly · 129 on average
39 / 200
Rusty Moose |US Monthly|
NA · groups of 12+ · monthly · 111 on average
47 / 200
[US East] Facepunch Premium 1
NA · groups of 8+ · monthly · 75 on average
28 / 400
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY
NA · groups of 50+ · monthly · 60 on average
22 / 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo
NA · groups of 20+ · monthly · 36 on average
10 / 200
Rusticated.com - US Premium Long
NA · groups of 16+ · monthly · 33 on average
22 / 150

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Frack-Toid US MAIN S/D/T?

The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on Frack-Toid US MAIN S/D/T?

The wipe rhythm on Frack-Toid US MAIN S/D/T is every other Saturday at 20:02 UTC. Due on Saturday 31 October at 20:02 UTC: the next wipe. 11 days 14 hours ago the server made the world it is on now. The tags list one wipe a month.

Population

How busy is Frack-Toid US MAIN S/D/T?

Frack-Toid US MAIN S/D/T currently has 0 of its 40 slots filled. Averaged over the past week: 0 players.

How does Frack-Toid US MAIN S/D/T rank against other Rust servers?

Player hours over seven days put Frack-Toid US MAIN S/D/T at #15,338, in the top 69% of ranked servers.

Settings and rules

Which map does Frack-Toid US MAIN S/D/T run?

Frack-Toid US MAIN S/D/T runs a procedural map of size 3,000 with seed 1, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Frack-Toid US MAIN S/D/T?

A gather rate is not given in the name Frack-Toid US MAIN S/D/T. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Frack-Toid US MAIN S/D/T run?

Rust network protocol 2634 and build 167781 is the build Frack-Toid US MAIN S/D/T runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is Frack-Toid US MAIN S/D/T online, and how reliable is it?

Right now Frack-Toid US MAIN S/D/T shows as online. About 11 days 12 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.

Where is Frack-Toid US MAIN S/D/T located?

The name of Frack-Toid US MAIN S/D/T points to North America, though no region tag is published. Rust Heatmap shows the location a server states. It does not look up the machine's location. 142.79.41.172:28015 is its address.

Does Frack-Toid US MAIN S/D/T run smoothly?

Average server fps over the last 48 hours was 193; it never dropped below 144. The world held as many as 47,344 entities, buildings and deployables included. The highest memory use was 3,133 MB. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include Frack-Toid US MAIN S/D/T?

The Rust Heatmap lists that Frack-Toid US MAIN S/D/T fits are: Best Rust community servers, North America server heatmap and Vanilla Rust servers, busiest first. Filtering the list by Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks brings it up.

What do the server tags on Frack-Toid US MAIN S/D/T mean?

These are the tags Frack-Toid US MAIN S/D/T publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): This server has 40 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Frack-Toid US MAIN S/D/T?

To join by console, open it with F1 in Rust and enter client.connect 142.79.41.172:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp40
Max players This server has 40 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build This build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.