Rust HeatmapInfrared · players
IR live Players104,335 Servers11,883 Warm3,951 Fresh wipes · 3h530 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–100° · slots

The Squad Server

Offline 142.181.123.46:28015 checked 38m ago

Sp1 · players now 1/ 100
1% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Wed 03:00flare: a wipe in that hourThu 18:00
1
7-day average
peak 2
#7,449
rank
top 33%
1d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 38m ago

Li2Players

AveragePeakWipe
00.511.5203:0004:0005:0020:0021:0018:00Wiped Wed 28 Oct, 04:14 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Oct28 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 04:14 UTC1d ago – – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 510 on average
303 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
394 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 281 on average
952 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
42 / 100
eulongtest (private perf box)
EU · groups of 14+ · monthly · 267 on average
480 / 8
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
981 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on The Squad Server?

Its rhythm cannot yet be told: too few of The Squad Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 39 hours ago.

Population

How busy is The Squad Server?

The last time The Squad Server was seen was 38 minutes ago, and it is offline now. A seven-day average of 1 players, with a peak of 2. Look at 05:00 UTC for the last 48 hours: that hour averaged 2 players.

How does The Squad Server rank against other Rust servers?

Player hours over seven days put The Squad Server at #7,449, in the top 33% of ranked servers.

Map and rules

Which map does The Squad Server run?

The game generates the procedural map on The Squad Server.

What are the rules and settings on The Squad Server?

No gather rate appears in the name The Squad Server. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does The Squad Server run?

The build on The Squad Server is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is The Squad Server online, and how reliable is it?

Last seen 38 minutes ago, The Squad Server is offline right now. It was up 6 of 24 hours in the last 1 full day, or 25% of the time. The first record of it on Rust Heatmap is 27 October 2026.

Where is The Squad Server located?

No region is published by The Squad Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 142.181.123.46:28015.

Lists and filters

Which Rust Heatmap lists and filters include The Squad Server?

The Rust Heatmap lists that The Squad Server fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days brings it up.

What do the server tags on The Squad Server mean?

gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set are the tags The Squad Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join The Squad Server?

To join by console, open it with F1 in Rust and enter client.connect 142.181.123.46:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players This server has 100 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.