Rust HeatmapInfrared · players
IR live Players71,901 Servers11,757 Warm3,470 Fresh wipes · 3h213 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–35° · slots

Wasteland Eclipse

Offline 142.132.250.170:49840 checked 19d ago

biweekly wipes vanillamoddedoxide
Sp1 · players now 0/ 35
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,869
rank
top 72%
19d ago
last wipe
biweekly schedule
6d 19h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 19d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 42 on average
39 / 100
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 14 on average
1 / 100
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10
EU · groups of 50+ · biweekly · 9 on average
1 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ
EU · groups of 8+ · biweekly · 9 on average
1 / 200
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out
groups of 8+ · biweekly · 6 on average
9 / 50
[ESP][PVE] PACIFIC WORLD (WIPED 29/10/2026)
EU · groups of 16+ · biweekly · 4 on average
11 / 50

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Wasteland Eclipse?

An estimate from the force wipe gives Wasteland Eclipse's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 19 days 23 hours ago. Its tags state a wipe every two weeks.

Player counts

How busy is Wasteland Eclipse?

Last seen 19 days 4 hours ago, Wasteland Eclipse is offline at the moment.

How does Wasteland Eclipse rank against other Rust servers?

The top 72% of ranked servers includes Wasteland Eclipse, at #15,869 for player hours over the last seven days.

Settings and rules

Which map does Wasteland Eclipse run?

The map on Wasteland Eclipse is procedural, size 3,000 with seed 296733043, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Wasteland Eclipse?

No gather rate appears in the name Wasteland Eclipse. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Wasteland Eclipse run?

Rust network protocol 2634 and build 167398 on Linux is what Wasteland Eclipse runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Wasteland Eclipse online, and how reliable is it?

Last seen 19 days 4 hours ago, Wasteland Eclipse is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 10 October 2026.

Where is Wasteland Eclipse located?

A region is not published for Wasteland Eclipse. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 142.132.250.170:49840.

Tags

Which Rust Heatmap lists and filters include Wasteland Eclipse?

Modded Rust servers, by live population are the Rust Heatmap lists that Wasteland Eclipse fits. Filtering the list by Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks brings it up.

What do the server tags on Wasteland Eclipse mean?

gmrust (Game mode): Survival in the standard Rust form; mp35 (Max players): This server has 35 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Wasteland Eclipse publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Wasteland Eclipse?

Enter client.connect 142.132.250.170:49840 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp35,ptrak,$r?,v2634,^b,^v,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp35
Max players This server has 35 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167398
Build Build 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.