Rustomatic | Oldskool Hardcore | Bi-weekly
Online 142.132.217.116:28025 checked 13m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 08:58 UTC12h ago | – | – | running | 0 |
| Thu 15 Oct, 09:01 UTC14d ago | 4° | – | – | 1 |
| Thu 1 Oct, 18:15 UTC FW28d ago | 2° | halved by day 8 | 13.6 days | 0 |
| Thu 17 Sep, 07:53 UTC42d ago | 7° | halved by day 1 | 14.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Rustomatic | Oldskool Hardcore | Bi-weekly?
Its recent wipes drew an average peak of 4 players. 2 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 5.
What is the wipe schedule on Rustomatic | Oldskool Hardcore | Bi-weekly?
The wipe rhythm on Rustomatic | Oldskool Hardcore | Bi-weekly is every 3 weeks on Thursday at 08:58 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 12 hours ago.
Population
How busy is Rustomatic | Oldskool Hardcore | Bi-weekly?
Rustomatic | Oldskool Hardcore | Bi-weekly currently has 1 of its 100 slots filled. Averaged over the past week: 0 players, peaking at 2. Look at 20:00 UTC for the last 48 hours: that hour averaged 1 players.
How does Rustomatic | Oldskool Hardcore | Bi-weekly rank against other Rust servers?
The top 30% of ranked servers includes Rustomatic | Oldskool Hardcore | Bi-weekly, at #6,584 for player hours over the last seven days.
Rules and settings
Which map does Rustomatic | Oldskool Hardcore | Bi-weekly run?
The game generates the procedural map on Rustomatic | Oldskool Hardcore | Bi-weekly, which has size 4,250.
What are the rules and settings on Rustomatic | Oldskool Hardcore | Bi-weekly?
A gather rate is not given in the name Rustomatic | Oldskool Hardcore | Bi-weekly. A group limit is not made public. The server runs hardcore, Facepunch's most punishing ruleset. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Rustomatic | Oldskool Hardcore | Bi-weekly run?
The build on Rustomatic | Oldskool Hardcore | Bi-weekly is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Rustomatic | Oldskool Hardcore | Bi-weekly online, and how reliable is it?
Online now: Rustomatic | Oldskool Hardcore | Bi-weekly. Its reported uptime dates the last restart to about 11 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is Rustomatic | Oldskool Hardcore | Bi-weekly located?
A region is not published for Rustomatic | Oldskool Hardcore | Bi-weekly. Rust Heatmap shows the location a server states. It does not look up the machine's location. 142.132.217.116:28025 is its address.
Does Rustomatic | Oldskool Hardcore | Bi-weekly run smoothly?
Average server fps over the last 48 hours was 103; it never dropped below 63. The world held as many as 106,109 entities, buildings and deployables included. The highest memory use was 3,660 MB. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include Rustomatic | Oldskool Hardcore | Bi-weekly?
These Rust Heatmap lists include Rustomatic | Oldskool Hardcore | Bi-weekly: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and Plugins, not modded; Game mode: Hardcore; Server tag: Oxide ^o; Last wipe: In the last 24 hours.
What do the server tags on Rustomatic | Oldskool Hardcore | Bi-weekly mean?
The game's server browser reads the tags Rustomatic | Oldskool Hardcore | Bi-weekly publishes: gmhardcore (Game mode): The ruleset is hardcore, the harsher one; mp100 (Max players): The slot count is 100; ts0 (Group limit): Team play is disabled; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod). Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Rustomatic | Oldskool Hardcore | Bi-weekly?
Enter client.connect 142.132.217.116:28025 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://www.rustomatic.eu is where its website is.