[EU] Polar 2x
Offline 141.95.13.108:21748 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 18:39 UTC34d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [EU] Polar 2x?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 1 hours in.
What is the wipe schedule on [EU] Polar 2x?
[EU] Polar 2x has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 34 days 16 hours ago.
Player counts
How busy is [EU] Polar 2x?
Last seen 27 days 15 hours ago, [EU] Polar 2x is offline at the moment.
How does [EU] Polar 2x rank against other Rust servers?
Player hours over seven days put [EU] Polar 2x at #16,084, in the top 69% of ranked servers.
Map and rules
Which map does [EU] Polar 2x run?
A procedural map of size 4,250 with seed 377298669, generated by the game, runs on [EU] Polar 2x. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on [EU] Polar 2x?
According to its name, [EU] Polar 2x has a 2x gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does [EU] Polar 2x run?
Rust network protocol 2633 and build 165217 is the build [EU] Polar 2x runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [EU] Polar 2x online, and how reliable is it?
Last seen 27 days 15 hours ago, [EU] Polar 2x is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 24 September 2026.
Where is [EU] Polar 2x located?
The name of [EU] Polar 2x points to Europe, though no region tag is published. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 141.95.13.108:21748.
Tags
Which Rust Heatmap lists and filters include [EU] Polar 2x?
The Rust Heatmap lists that [EU] Polar 2x fits are: 2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x brings it up.
What do the server tags on [EU] Polar 2x mean?
These are the tags [EU] Polar 2x publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp20 (Max players): Slot count: 20; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): Build 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join [EU] Polar 2x?
Press F1 in Rust to open the console, then enter client.connect 141.95.13.108:21748. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.