Rust HeatmapInfrared · players
IR live Players74,645 Servers11,830 Warm3,703 Fresh wipes · 3h224 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–2° · slots

Testing Quarters

Offline EU 141.195.11.116:28015 checked 12d ago

quad biweekly wipes vanillamoddedoxide
Sp1 · players now 1/ 2
50% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#12,916
rank
top 60% · #2430 in EU
12d ago
last wipe
biweekly schedule
1d 2h
next wipe
Fri 30 Oct, 16:52 UTC
UTC checked 12d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct17 Oct23 Oct

Top 60% of all ranked servers, top 82% in EU, and #562 of the quad servers (top 69%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 16:52 UTC, in 1d 2h. Every other Friday at 16:52 UTC · medium confidence

14 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

Coming wipes

1d 2h
Fri 30 Oct, 16:52 UTC
7d 5h
Thu 5 Nov, 19:00 UTC
FW
15d 2h
Fri 13 Nov, 16:52 UTC
29d 2h
Fri 27 Nov, 16:52 UTC
35d 5h
Thu 3 Dec, 19:00 UTC
FW
43d 2h
Fri 11 Dec, 16:52 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 16:52 UTC12d ago 1 – running 0
Fri 2 Oct, 16:28 UTC26d ago 1 held half 14 days 1
Fri 2 Oct, 09:27 UTC27d ago 1 – 0.3 days 1
Fri 18 Sep, 16:37 UTC40d ago 1 halved by day 1 13.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10
EU · quad · biweekly · 6 on average
9 / 80
LusoTuga Prime | EU | Vanilla | Biweekly
EU · quad · biweekly · 3 on average
2 / 100
2 / 100
[EU/PT] Serradinha Modded | Vanilla+ | Max 4
EU · quad · biweekly · 1 on average
0 / 100
[EU] Bold | Solo/Duo/Trio/Quad | Newbie/Noob Friendly | Biweekl
EU · quad · biweekly · 22 on average
6 / 150
ArcaRust.cz - Začátečníci/Pokročilý Vanilla *WIPED 15.10*
EU · quad · biweekly · 18 on average
17 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Testing Quarters?

The average peak across its recent wipes is 1 players. 1 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.

What is the wipe schedule on Testing Quarters?

Wipes on Testing Quarters follow this rhythm: every other Friday at 16:52 UTC. Friday 30 October at 16:52 UTC is when its next wipe is due. The world it runs now dates from 12 days 21 hours ago. A fortnightly wipe is listed in the tags.

Player counts

How busy is Testing Quarters?

Last seen 12 days 20 hours ago, Testing Quarters is offline at the moment.

How does Testing Quarters rank against other Rust servers?

On player hours over the last seven days, Testing Quarters is #12,916 globally (top 60%) and #2,430 in Europe. The quad group puts it at #562.

Map and rules

Which map does Testing Quarters run?

The map on Testing Quarters is procedural, size 3,900 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The name of the map is: Custom Map.

What are the rules and settings on Testing Quarters?

A gather rate is not given in the name Testing Quarters. A group can have at most 4 players (quad). The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Testing Quarters run?

The build on Testing Quarters is Rust network protocol 2634 and build 166601, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Testing Quarters online, and how reliable is it?

Last seen 12 days 20 hours ago, Testing Quarters is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 18 September 2026.

Where is Testing Quarters located?

In Europe, Testing Quarters lists itself with the EU tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 141.195.11.116:28015 is its address.

Tags

Which Rust Heatmap lists and filters include Testing Quarters?

EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that Testing Quarters fits. These are the filters that return it on the list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on Testing Quarters mean?

The game's server browser reads the tags Testing Quarters publishes: gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): This server has 2 slots; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166601 (Build): Build 166601; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): The server browser lists it under Europe. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Testing Quarters?

Enter client.connect 141.195.11.116:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp2,ptrak,$r?,v2634,^b,^v,EU,gmrust,cs166601,ts4,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp2
Max players This server has 2 slots.
ts4
Group limit Teams cap at 4.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166601
Build Build 166601.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.