Rust HeatmapInfrared · players
IR live Players92,804 Servers11,836 Warm4,007 Fresh wipes · 3h171 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–50° · slots

Four Horsman ZA | x5 PVE | Raidable Base | Heli and More

Online 141.11.59.200:10011 checked 10m ago

5x moddedoxide
Sp1 · players now 1/ 50
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 6°
Sun 17:00flare: a wipe in that hourTue 15:00
1
7-day average
peak 6
#4,020
rank
top 18%
1d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 10m ago

Li2Players

AveragePeakWipe
0246817:0002:0011:0021:0006:0015:00Wiped Mon 26 Oct, 15:11 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
025507510017:0002:0011:0021:0006:0015:00Wiped Mon 26 Oct, 15:11 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct13 Oct18 Oct22 Oct27 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

13.9 days
usual gap
between real wipes
7
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 15:11 UTC1d ago – – running 1
Mon 12 Oct, 17:54 UTC14d ago 7 halved by day 3 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
WEREWOLF GAMING.CO 5x Solo/Duo/Trio/Quad/Max 5|TP|Lootx5|WIPED
EU · groups of 5 · 5x · biweekly · 49 on average
79 / 200
WEREWOLF GAMING.CO 5x Weekly Saturdays|TP|Share BPs|Loot x5|
EU · groups of 6 · 5x · weekly · 13 on average
7 / 200
[RU] YMX RUST X5 MAX5
EU · groups of 5 · 5x · monthly · 3 on average
5 / 50
[EU] RustyLife 5x Solo/Duo/Trio/Quad/Max 5 | x5
EU · groups of 5 · 5x · weekly · 2 on average
1 / 100
[JP]FRONTLINE 5x PVPE NoBP Mymini TP NoRad
EA · groups of 5 · 5x · biweekly · 1 on average
5 / 50
URAGAN RUST | X5 | MAX 5
groups of 5 · 5x · monthly · 1 on average
1 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Four Horsman ZA | x5 PVE | Raidable Base | Heli and More?

At their busiest, its recent wipes averaged 7 players. The crowd on the latest wipe reached its peak 1 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 3 when it did not hold.

What is the wipe schedule on Four Horsman ZA | x5 PVE | Raidable Base | Heli and More?

Its rhythm cannot yet be told: too few of Four Horsman ZA | x5 PVE | Raidable Base | Heli and More's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 25 hours ago.

Population

How busy is Four Horsman ZA | x5 PVE | Raidable Base | Heli and More?

Four Horsman ZA | x5 PVE | Raidable Base | Heli and More currently has 1 of its 50 slots filled. The average across the last seven days is 1 players; the peak reached 6. Its busiest point in the last 48 hours was 15:00 UTC, averaging 5 players.

How does Four Horsman ZA | x5 PVE | Raidable Base | Heli and More rank against other Rust servers?

Ranked #4,020 on seven-day player hours, Four Horsman ZA | x5 PVE | Raidable Base | Heli and More is in the top 18% of all ranked servers.

Map and rules

Which map does Four Horsman ZA | x5 PVE | Raidable Base | Heli and More run?

A procedural map of size 3,500 with seed 669132340, generated by the game, runs on Four Horsman ZA | x5 PVE | Raidable Base | Heli and More. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Four Horsman ZA | x5 PVE | Raidable Base | Heli and More?

Four Horsman ZA | x5 PVE | Raidable Base | Heli and More's name indicates a gather rate of 5x. The group limit is 6 players. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does Four Horsman ZA | x5 PVE | Raidable Base | Heli and More run?

Rust network protocol 2635 and build 168909 is the build Four Horsman ZA | x5 PVE | Raidable Base | Heli and More runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Four Horsman ZA | x5 PVE | Raidable Base | Heli and More online, and how reliable is it?

Online now: Four Horsman ZA | x5 PVE | Raidable Base | Heli and More. The uptime it reports puts the last restart at about 46 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 4 October 2026.

Where is Four Horsman ZA | x5 PVE | Raidable Base | Heli and More located?

By its name, Four Horsman ZA | x5 PVE | Raidable Base | Heli and More points to Africa, and it publishes no region tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 141.11.59.200:10011.

Does Four Horsman ZA | x5 PVE | Raidable Base | Heli and More run smoothly?

Average server fps over the last 48 hours was 82; it never dropped below 77. Buildings, deployables and the rest of the world came to as much as 74,146 entities. Memory use reached 3,125 MB at most. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include Four Horsman ZA | x5 PVE | Raidable Base | Heli and More?

5x Rust servers, listed by population and Modded Rust servers, by live population are the Rust Heatmap lists that Four Horsman ZA | x5 PVE | Raidable Base | Heli and More fits. You will find it under these filters on the server list: Region: Africa; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 5x.

What do the server tags on Four Horsman ZA | x5 PVE | Raidable Base | Heli and More mean?

These are the tags Four Horsman ZA | x5 PVE | Raidable Base | Heli and More publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts6 (Group limit): A team holds no more than 6; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Four Horsman ZA | x5 PVE | Raidable Base | Heli and More?

Press F1 in Rust to open the console, then enter client.connect 141.11.59.200:10011. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://discord.com/invite/PTSW2SQhs.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players The slot count is 50.
ts6
Group limit A team holds no more than 6.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.