Rust HeatmapInfrared · players
IR live Players34,171 Servers11,614 Warm2,816 Fresh wipes · 3h69 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Velocity | US | PvP | MAX 4 | x2 |

Online NA 141.11.104.104:28030 checked 10m ago

2x quad biweekly wipes vanillamoddedoxidepve
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 07:00flare: a wipe in that hourThu 05:00
0
7-day average
peak 2
#7,245
rank
top 33% · #1101 in NA
6d ago
last wipe
biweekly schedule
4h
next wipe
Thu 29 Oct, 11:09 UTC
UTC checked 10m ago

Li2Players

AveragePeak
00.511.5207:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Li3Server performance

010020030040007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers, top 59% in NA, and #404 of the quad servers (top 49%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 11:09 UTC, in 4h. Every Thursday at 11:09 UTC · high confidence

7 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

Coming wipes

4h
Thu 29 Oct, 11:09 UTC
7d 12h
Thu 5 Nov, 19:00 UTC
FW
14d 4h
Thu 12 Nov, 11:09 UTC
21d 4h
Thu 19 Nov, 11:09 UTC
28d 4h
Thu 26 Nov, 11:09 UTC
35d 12h
Thu 3 Dec, 19:00 UTC
FW
42d 4h
Thu 10 Dec, 11:09 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 11:09 UTC6d ago 0 – running 0
Thu 15 Oct, 11:11 UTC13d ago 0 – 7 days 0
Thu 8 Oct, 11:09 UTC20d ago 0 – 7 days 0
Fri 2 Oct, 02:54 UTC27d ago 0 – 6.3 days 0
Thu 1 Oct, 11:10 UTC27d ago 1 – 0.7 days 1
Wed 30 Sep, 22:10 UTC28d ago 1 – 0.5 days 0
Thu 24 Sep, 11:09 UTC34d ago 0 – 6.5 days 0
Thu 17 Sep, 11:13 UTC41d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
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NA · quad · 5x · biweekly · 9 on average
2 / 100
GOBLINGAMING | 5X PVE | NOOB FRIENDLY
NA · quad · 5x · biweekly · 4 on average
0 / 40
Reforged Hybrid | PvE/PvP Zones | Zombies | Events
NA · quad · monthly · 20 on average
16 / 140
[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|
NA · groups of 15+ · 2x · biweekly · 13 on average
8 / 100
ALLIANT GAMES - RUST RESURGENCE - 2X - PVE ONLY
NA · groups of 8+ · 2x · biweekly · 2 on average
3 / 50
Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|
NA · quad · 4x · monthly · 1 on average
0 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Velocity | US | PvP | MAX 4 | x2 |?

At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Velocity | US | PvP | MAX 4 | x2 |?

Velocity | US | PvP | MAX 4 | x2 | runs a wipe schedule of every Thursday at 11:09 UTC. Thursday 29 October at 11:09 UTC is when its next wipe is due. The world in play now was made 6 days 19 hours ago. A fortnightly wipe is listed in the tags.

Player counts

How busy is Velocity | US | PvP | MAX 4 | x2 |?

Of 100 slots on Velocity | US | PvP | MAX 4 | x2 |, 0 are in use right now. Averaged over the past week: 0 players, peaking at 2. Its busiest point in the last 48 hours was 15:00 UTC, averaging 1 players.

How does Velocity | US | PvP | MAX 4 | x2 | rank against other Rust servers?

Top 33% of ranked servers and #1,101 in North America: that is Velocity | US | PvP | MAX 4 | x2 | at #7,245 for player hours over seven days. Ranked against other quad servers, it comes in at #404.

Settings and rules

Which map does Velocity | US | PvP | MAX 4 | x2 | run?

Velocity | US | PvP | MAX 4 | x2 | runs a procedural map of size 3,500 with seed 511457755, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Velocity | US | PvP | MAX 4 | x2 |?

According to its name, Velocity | US | PvP | MAX 4 | x2 | has a 2x gather rate. 4 players is the maximum group size (quad). The server runs pve, player combat is disabled. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Velocity | US | PvP | MAX 4 | x2 | run?

Rust network protocol 2635 and build 168909 is the build Velocity | US | PvP | MAX 4 | x2 | runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Velocity | US | PvP | MAX 4 | x2 | online, and how reliable is it?

Right now Velocity | US | PvP | MAX 4 | x2 | shows as online. About 1 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.

Where is Velocity | US | PvP | MAX 4 | x2 | located?

In North America, Velocity | US | PvP | MAX 4 | x2 | lists itself with the NA tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 141.11.104.104:28030.

Does Velocity | US | PvP | MAX 4 | x2 | run smoothly?

The last 48 hours brought an average of 209 server fps and a floor of 180. Buildings, deployables and the rest of the world came to as much as 68,704 entities. The highest memory use was 2,492 MB. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include Velocity | US | PvP | MAX 4 | x2 |?

These Rust Heatmap lists include Velocity | US | PvP | MAX 4 | x2 |: 2x Rust servers, Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. Filtering the list by Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x brings it up.

What do the server tags on Velocity | US | PvP | MAX 4 | x2 | mean?

The game's server browser reads the tags Velocity | US | PvP | MAX 4 | x2 | publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts4 (Group limit): Teams cap at 4; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; NA (North America): North America is where the server browser puts it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Velocity | US | PvP | MAX 4 | x2 |?

To join by console, open it with F1 in Rust and enter client.connect 141.11.104.104:28030. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players The slot count is 100.
ts4
Group limit Teams cap at 4.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.