Velocity | US | PvP | MAX 4 | x2 |
Online NA 141.11.104.104:28030 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 33% of all ranked servers, top 59% in NA, and #404 of the quad servers (top 49%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 11:09 UTC, in 4h. Every Thursday at 11:09 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 11:09 UTC6d ago | 0° | – | running | 0 |
| Thu 15 Oct, 11:11 UTC13d ago | 0° | – | 7 days | 0 |
| Thu 8 Oct, 11:09 UTC20d ago | 0° | – | 7 days | 0 |
| Fri 2 Oct, 02:54 UTC27d ago | 0° | – | 6.3 days | 0 |
| Thu 1 Oct, 11:10 UTC27d ago | 1° | – | 0.7 days | 1 |
| Wed 30 Sep, 22:10 UTC28d ago | 1° | – | 0.5 days | 0 |
| Thu 24 Sep, 11:09 UTC34d ago | 0° | – | 6.5 days | 0 |
| Thu 17 Sep, 11:13 UTC41d ago | 0° | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Velocity | US | PvP | MAX 4 | x2 |?
At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Velocity | US | PvP | MAX 4 | x2 |?
Velocity | US | PvP | MAX 4 | x2 | runs a wipe schedule of every Thursday at 11:09 UTC. Thursday 29 October at 11:09 UTC is when its next wipe is due. The world in play now was made 6 days 19 hours ago. A fortnightly wipe is listed in the tags.
Player counts
How busy is Velocity | US | PvP | MAX 4 | x2 |?
Of 100 slots on Velocity | US | PvP | MAX 4 | x2 |, 0 are in use right now. Averaged over the past week: 0 players, peaking at 2. Its busiest point in the last 48 hours was 15:00 UTC, averaging 1 players.
How does Velocity | US | PvP | MAX 4 | x2 | rank against other Rust servers?
Top 33% of ranked servers and #1,101 in North America: that is Velocity | US | PvP | MAX 4 | x2 | at #7,245 for player hours over seven days. Ranked against other quad servers, it comes in at #404.
Settings and rules
Which map does Velocity | US | PvP | MAX 4 | x2 | run?
Velocity | US | PvP | MAX 4 | x2 | runs a procedural map of size 3,500 with seed 511457755, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Velocity | US | PvP | MAX 4 | x2 |?
According to its name, Velocity | US | PvP | MAX 4 | x2 | has a 2x gather rate. 4 players is the maximum group size (quad). The server runs pve, player combat is disabled. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Velocity | US | PvP | MAX 4 | x2 | run?
Rust network protocol 2635 and build 168909 is the build Velocity | US | PvP | MAX 4 | x2 | runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Velocity | US | PvP | MAX 4 | x2 | online, and how reliable is it?
Right now Velocity | US | PvP | MAX 4 | x2 | shows as online. About 1 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.
Where is Velocity | US | PvP | MAX 4 | x2 | located?
In North America, Velocity | US | PvP | MAX 4 | x2 | lists itself with the NA tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 141.11.104.104:28030.
Does Velocity | US | PvP | MAX 4 | x2 | run smoothly?
The last 48 hours brought an average of 209 server fps and a floor of 180. Buildings, deployables and the rest of the world came to as much as 68,704 entities. The highest memory use was 2,492 MB. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include Velocity | US | PvP | MAX 4 | x2 |?
These Rust Heatmap lists include Velocity | US | PvP | MAX 4 | x2 |: 2x Rust servers, Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. Filtering the list by Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x brings it up.
What do the server tags on Velocity | US | PvP | MAX 4 | x2 | mean?
The game's server browser reads the tags Velocity | US | PvP | MAX 4 | x2 | publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts4 (Group limit): Teams cap at 4; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; NA (North America): North America is where the server browser puts it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Velocity | US | PvP | MAX 4 | x2 |?
To join by console, open it with F1 in Rust and enter client.connect 141.11.104.104:28030. Or press Launch Rust on this page, which connects you through Steam.
