Rust HeatmapInfrared · players
IR live Players36,954 Servers11,621 Warm2,901 Fresh wipes · 3h58 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

[US] Rust & Ruin | Max 4 | PvPvE | Events |

Online NA 141.11.104.104:28020 checked 10m ago

quad biweekly wipes vanillamoddedoxidepve
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 04:00flare: a wipe in that hourWed 02:00
0
7-day average
peak –
#15,420
rank
top 69% · #1544 in NA
40d ago
last wipe
biweekly schedule
1d 7h
next wipe
Thu 29 Oct, 11:09 UTC
UTC checked 10m ago

Li2Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Li3Server performance

010020030040004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA, and #625 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 11:09 UTC, in 1d 7h. Its biweekly schedule tag · low confidence

0
wipe-day peak
players, last three wipes

Coming wipes

1d 7h
Thu 29 Oct, 11:09 UTC
8d 15h
Thu 5 Nov, 19:00 UTC
FW
15d 7h
Thu 12 Nov, 11:09 UTC
29d 7h
Thu 26 Nov, 11:09 UTC
36d 15h
Thu 3 Dec, 19:00 UTC
FW
43d 7h
Thu 10 Dec, 11:09 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 11:09 UTC40d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Reforged Hybrid | PvE/PvP Zones | Zombies | Events
NA · quad · monthly · 20 on average
25 / 140
The Monster Den PVE|5x|Quad|Kits|Loot+|RaidableBases|Purge
NA · quad · 5x · biweekly · 9 on average
9 / 100
2 / 50
GOBLINGAMING | 5X PVE | NOOB FRIENDLY
NA · quad · 5x · biweekly · 4 on average
3 / 40
Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.
NA · quad · monthly · 2 on average
4 / 50
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 244 on average
264 / 2000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [US] Rust & Ruin | Max 4 | PvPvE | Events |?

The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on [US] Rust & Ruin | Max 4 | PvPvE | Events |?

The prediction follows its tag, as too few of [US] Rust & Ruin | Max 4 | PvPvE | Events |'s wipes are on record to confirm the schedule. Thursday 29 October at 11:09 UTC is when its next wipe is due. The world in play now was made 40 days 16 hours ago. A fortnightly wipe is listed in the tags.

Population

How busy is [US] Rust & Ruin | Max 4 | PvPvE | Events |?

The current population of [US] Rust & Ruin | Max 4 | PvPvE | Events | is 0, against 100 slots. A seven-day average of 0 players.

How does [US] Rust & Ruin | Max 4 | PvPvE | Events | rank against other Rust servers?

Seven-day player hours place [US] Rust & Ruin | Max 4 | PvPvE | Events | at #15,420, in the top 69% of ranked servers; within North America it is #1,544. Ranked against other quad servers, it comes in at #625.

Settings and rules

Which map does [US] Rust & Ruin | Max 4 | PvPvE | Events | run?

A procedural map of size 3,500 with seed 606376677, generated by the game, runs on [US] Rust & Ruin | Max 4 | PvPvE | Events |. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on [US] Rust & Ruin | Max 4 | PvPvE | Events |?

A gather rate is not given in the name [US] Rust & Ruin | Max 4 | PvPvE | Events |. A group can have at most 4 players (quad). pve is the game mode, player combat is disabled. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does [US] Rust & Ruin | Max 4 | PvPvE | Events | run?

Rust network protocol 2633 and build 164530 on Windows is what [US] Rust & Ruin | Max 4 | PvPvE | Events | runs. To join, your game must match the protocol; Steam handles the update.

Is [US] Rust & Ruin | Max 4 | PvPvE | Events | online, and how reliable is it?

The server is up at the moment: [US] Rust & Ruin | Max 4 | PvPvE | Events | is online. About 23 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 13 September 2026.

Where is [US] Rust & Ruin | Max 4 | PvPvE | Events | located?

In North America, [US] Rust & Ruin | Max 4 | PvPvE | Events | lists itself with the NA tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 141.11.104.104:28020.

Does [US] Rust & Ruin | Max 4 | PvPvE | Events | run smoothly?

It averaged 219 server fps over the last 48 hours, with a low of 219. The world held as many as 66,813 entities, buildings and deployables included. At its peak it held 2,531 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include [US] Rust & Ruin | Max 4 | PvPvE | Events |?

The Rust Heatmap lists that [US] Rust & Ruin | Max 4 | PvPvE | Events | fits are: Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. Filtering the list by Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks brings it up.

What do the server tags on [US] Rust & Ruin | Max 4 | PvPvE | Events | mean?

These are the tags [US] Rust & Ruin | Max 4 | PvPvE | Events | publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts4 (Group limit): The team limit is 4; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs164530 (Build): Build 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): In the server browser it sits under North America. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join [US] Rust & Ruin | Max 4 | PvPvE | Events |?

Press F1 in Rust to open the console, then enter client.connect 141.11.104.104:28020. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2633,^b,^v,NA,^p,gmrust,cs164530,ts4,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players This server has 100 slots.
ts4
Group limit The team limit is 4.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs164530
Build Build 164530.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.