[US] Rust & Ruin | Max 4 | PvPvE | Events |
Online NA 141.11.104.104:28020 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA, and #625 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 11:09 UTC, in 1d 7h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 11:09 UTC40d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [US] Rust & Ruin | Max 4 | PvPvE | Events |?
The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on [US] Rust & Ruin | Max 4 | PvPvE | Events |?
The prediction follows its tag, as too few of [US] Rust & Ruin | Max 4 | PvPvE | Events |'s wipes are on record to confirm the schedule. Thursday 29 October at 11:09 UTC is when its next wipe is due. The world in play now was made 40 days 16 hours ago. A fortnightly wipe is listed in the tags.
Population
How busy is [US] Rust & Ruin | Max 4 | PvPvE | Events |?
The current population of [US] Rust & Ruin | Max 4 | PvPvE | Events | is 0, against 100 slots. A seven-day average of 0 players.
How does [US] Rust & Ruin | Max 4 | PvPvE | Events | rank against other Rust servers?
Seven-day player hours place [US] Rust & Ruin | Max 4 | PvPvE | Events | at #15,420, in the top 69% of ranked servers; within North America it is #1,544. Ranked against other quad servers, it comes in at #625.
Settings and rules
Which map does [US] Rust & Ruin | Max 4 | PvPvE | Events | run?
A procedural map of size 3,500 with seed 606376677, generated by the game, runs on [US] Rust & Ruin | Max 4 | PvPvE | Events |. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on [US] Rust & Ruin | Max 4 | PvPvE | Events |?
A gather rate is not given in the name [US] Rust & Ruin | Max 4 | PvPvE | Events |. A group can have at most 4 players (quad). pve is the game mode, player combat is disabled. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does [US] Rust & Ruin | Max 4 | PvPvE | Events | run?
Rust network protocol 2633 and build 164530 on Windows is what [US] Rust & Ruin | Max 4 | PvPvE | Events | runs. To join, your game must match the protocol; Steam handles the update.
Is [US] Rust & Ruin | Max 4 | PvPvE | Events | online, and how reliable is it?
The server is up at the moment: [US] Rust & Ruin | Max 4 | PvPvE | Events | is online. About 23 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 13 September 2026.
Where is [US] Rust & Ruin | Max 4 | PvPvE | Events | located?
In North America, [US] Rust & Ruin | Max 4 | PvPvE | Events | lists itself with the NA tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 141.11.104.104:28020.
Does [US] Rust & Ruin | Max 4 | PvPvE | Events | run smoothly?
It averaged 219 server fps over the last 48 hours, with a low of 219. The world held as many as 66,813 entities, buildings and deployables included. At its peak it held 2,531 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include [US] Rust & Ruin | Max 4 | PvPvE | Events |?
The Rust Heatmap lists that [US] Rust & Ruin | Max 4 | PvPvE | Events | fits are: Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. Filtering the list by Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks brings it up.
What do the server tags on [US] Rust & Ruin | Max 4 | PvPvE | Events | mean?
These are the tags [US] Rust & Ruin | Max 4 | PvPvE | Events | publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts4 (Group limit): The team limit is 4; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs164530 (Build): Build 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): In the server browser it sits under North America. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join [US] Rust & Ruin | Max 4 | PvPvE | Events |?
Press F1 in Rust to open the console, then enter client.connect 141.11.104.104:28020. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.
