Rust HeatmapInfrared · players
IR live Players61,997 Servers11,688 Warm3,447 Fresh wipes · 3h120 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

[US] Foundry | Max 4 | PvPvE | Events |

Online NA 141.11.104.104:28015 checked 7m ago

quad biweekly wipes vanillamoddedoxidepve
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 12:00flare: a wipe in that hourWed 09:00
0
7-day average
peak 1
#11,458
rank
top 51% · #1348 in NA
13d ago
last wipe
biweekly schedule
23h
next wipe
Thu 29 Oct, 11:09 UTC
UTC checked 7m ago

Li2Players

AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Li3Server performance

010020030040012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 51% of all ranked servers, top 72% in NA, and #537 of the quad servers (top 65%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 11:09 UTC, in 23h. Its biweekly schedule tag · low confidence

7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

23h
Thu 29 Oct, 11:09 UTC
8d 7h
Thu 5 Nov, 19:00 UTC
FW
14d 23h
Thu 12 Nov, 11:09 UTC
28d 23h
Thu 26 Nov, 11:09 UTC
36d 7h
Thu 3 Dec, 19:00 UTC
FW
42d 23h
Thu 10 Dec, 11:09 UTC

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 11:09 UTC13d ago 0 – running 0
Fri 2 Oct, 02:08 UTC26d ago 0 – 13.4 days 0
Thu 1 Oct, 11:09 UTC27d ago 0 – 0.6 days 0
Wed 30 Sep, 22:10 UTC27d ago 0 – 0.5 days 0
Thu 17 Sep, 11:10 UTC41d ago 1 halved by day 1 13.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Reforged Hybrid | PvE/PvP Zones | Zombies | Events
NA · quad · monthly · 20 on average
6 / 140
The Monster Den PVE|5x|Quad|Kits|Loot+|RaidableBases|Purge
NA · quad · 5x · biweekly · 9 on average
2 / 100
3 / 50
GOBLINGAMING | 5X PVE | NOOB FRIENDLY
NA · quad · 5x · biweekly · 4 on average
3 / 40
Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.
NA · quad · monthly · 2 on average
2 / 50
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 246 on average
60 / 2000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [US] Foundry | Max 4 | PvPvE | Events |?

The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 0 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.

What is the wipe schedule on [US] Foundry | Max 4 | PvPvE | Events |?

The prediction follows its tag, as too few of [US] Foundry | Max 4 | PvPvE | Events |'s wipes are on record to confirm the schedule. Thursday 29 October at 11:09 UTC is when its next wipe is due. The world in play now was made 13 days ago. Its tags state a wipe every two weeks.

Player counts

How busy is [US] Foundry | Max 4 | PvPvE | Events |?

[US] Foundry | Max 4 | PvPvE | Events | currently has 0 of its 100 slots filled. Averaged over the past week: 0 players, peaking at 1.

How does [US] Foundry | Max 4 | PvPvE | Events | rank against other Rust servers?

On player hours over the last seven days, [US] Foundry | Max 4 | PvPvE | Events | is #11,458 globally (top 51%) and #1,348 in North America. The quad group puts it at #537.

Settings and rules

Which map does [US] Foundry | Max 4 | PvPvE | Events | run?

[US] Foundry | Max 4 | PvPvE | Events | runs a procedural map of size 3,500 with seed 769423673, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on [US] Foundry | Max 4 | PvPvE | Events |?

A gather rate is not given in the name [US] Foundry | Max 4 | PvPvE | Events |. 4 players is the maximum group size (quad). pve is the game mode, player combat is disabled. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does [US] Foundry | Max 4 | PvPvE | Events | run?

The build on [US] Foundry | Max 4 | PvPvE | Events | is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [US] Foundry | Max 4 | PvPvE | Events | online, and how reliable is it?

Right now [US] Foundry | Max 4 | PvPvE | Events | shows as online. Its reported uptime dates the last restart to about 5 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 13 September 2026.

Where is [US] Foundry | Max 4 | PvPvE | Events | located?

The NA tag is how [US] Foundry | Max 4 | PvPvE | Events | lists itself in North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 141.11.104.104:28015.

Does [US] Foundry | Max 4 | PvPvE | Events | run smoothly?

It averaged 213 server fps over the last 48 hours, with a low of 189. Buildings, deployables and the rest of the world came to as much as 70,394 entities. Memory use reached 2,681 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include [US] Foundry | Max 4 | PvPvE | Events |?

These Rust Heatmap lists include [US] Foundry | Max 4 | PvPvE | Events |: Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. Filtering the list by Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks brings it up.

What do the server tags on [US] Foundry | Max 4 | PvPvE | Events | mean?

The game's server browser reads the tags [US] Foundry | Max 4 | PvPvE | Events | publishes: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts4 (Group limit): Teams cap at 4; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): North America is where the server browser puts it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join [US] Foundry | Max 4 | PvPvE | Events |?

Enter client.connect 141.11.104.104:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players The slot count is 100.
ts4
Group limit Teams cap at 4.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.