Rust HeatmapInfrared · players
IR live Players38,014 Servers11,680 Warm2,926 Fresh wipes · 3h94 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

<color=#FF0000>MTL</color> <color=#00FFFF>3x</color>

Online 140.235.72.38:28015 checked 9m ago

3x moddedcarbon
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 03:00flare: a wipe in that hourThu 01:00
0
7-day average
peak –
#15,353
rank
top 69%
3d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 9m ago

Li2Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 18:34 UTC3d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 3x | No BPs | Mondays
EU · groups of 16+ · 3x · weekly · 390 on average
176 / 200
Vital Rust - EU Mondays | 3x | No BPs
EU · groups of 14+ · 3x · weekly · 177 on average
101 / 125
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 125 on average
394 / 450
HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 122 on average
113 / 125
FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10
groups of 30+ · 3x · weekly · 113 on average
16 / 350
AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 105 on average
54 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on <color=#FF0000>MTL</color> <color=#00FFFF>3x</color>?

At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on <color=#FF0000>MTL</color> <color=#00FFFF>3x</color>?

<color=#FF0000>MTL</color> <color=#00FFFF>3x</color> has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 3 days 8 hours ago.

Population

How busy is <color=#FF0000>MTL</color> <color=#00FFFF>3x</color>?

<color=#FF0000>MTL</color> <color=#00FFFF>3x</color> currently has 0 of its 100 slots filled. Averaged over the past week: 0 players.

How does <color=#FF0000>MTL</color> <color=#00FFFF>3x</color> rank against other Rust servers?

Player hours over seven days put <color=#FF0000>MTL</color> <color=#00FFFF>3x</color> at #15,353, in the top 69% of ranked servers.

Rules and settings

Which map does <color=#FF0000>MTL</color> <color=#00FFFF>3x</color> run?

The game generates the procedural map on <color=#FF0000>MTL</color> <color=#00FFFF>3x</color>.

What are the rules and settings on <color=#FF0000>MTL</color> <color=#00FFFF>3x</color>?

<color=#FF0000>MTL</color> <color=#00FFFF>3x</color>'s name indicates a gather rate of 3x. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does <color=#FF0000>MTL</color> <color=#00FFFF>3x</color> run?

Rust network protocol 2635 and build 168909 is the build <color=#FF0000>MTL</color> <color=#00FFFF>3x</color> runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is <color=#FF0000>MTL</color> <color=#00FFFF>3x</color> online, and how reliable is it?

Right now <color=#FF0000>MTL</color> <color=#00FFFF>3x</color> shows as online. 71 of 72 hours up over the last 3 full days, which is 99%. It first appears in Rust Heatmap records on 25 October 2026.

Where is <color=#FF0000>MTL</color> <color=#00FFFF>3x</color> located?

Nothing about a region comes from <color=#FF0000>MTL</color> <color=#00FFFF>3x</color>. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 140.235.72.38:28015.

Lists and filters

Which Rust Heatmap lists and filters include <color=#FF0000>MTL</color> <color=#00FFFF>3x</color>?

The Rust Heatmap lists that <color=#FF0000>MTL</color> <color=#00FFFF>3x</color> fits are: 3x Rust servers and Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 3x.

What do the server tags on <color=#FF0000>MTL</color> <color=#00FFFF>3x</color> mean?

The game's server browser reads the tags <color=#FF0000>MTL</color> <color=#00FFFF>3x</color> publishes: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join <color=#FF0000>MTL</color> <color=#00FFFF>3x</color>?

To join by console, open it with F1 in Rust and enter client.connect 140.235.72.38:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players The slot count is 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.