Rust HeatmapInfrared · players
IR live Players64,636 Servers11,756 Warm3,440 Fresh wipes · 3h196 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Happy & Cole's Rust Server

Offline 140.177.102.88:28015 checked 6d ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,323
rank
top 69%
16d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 6d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 516 on average
481 / 525
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
402 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
55 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
44 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
50 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 243 on average
158 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Happy & Cole's Rust Server?

The record of Happy & Cole's Rust Server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 16 days 14 hours ago the server made the world it is on now.

Population

How busy is Happy & Cole's Rust Server?

Happy & Cole's Rust Server went quiet 6 days 14 hours ago and is offline right now. The average across the last seven days is 0 players.

How does Happy & Cole's Rust Server rank against other Rust servers?

Player hours over seven days put Happy & Cole's Rust Server at #15,323, in the top 69% of ranked servers.

Rules and settings

Which map does Happy & Cole's Rust Server run?

A procedural map, generated by the game, runs on Happy & Cole's Rust Server.

What are the rules and settings on Happy & Cole's Rust Server?

The name Happy & Cole's Rust Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Happy & Cole's Rust Server run?

The build on Happy & Cole's Rust Server is Rust network protocol 2634 and build 167584, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Happy & Cole's Rust Server online, and how reliable is it?

Happy & Cole's Rust Server is down just now; the last sighting was 6 days 14 hours ago. It was up 22 of 168 hours across the last 7 full days, or 13% of the time. The first record of it on Rust Heatmap is 12 October 2026.

Where is Happy & Cole's Rust Server located?

A region is not published for Happy & Cole's Rust Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 140.177.102.88:28015.

Tags

Which Rust Heatmap lists and filters include Happy & Cole's Rust Server?

Best Rust community servers are the Rust Heatmap lists that Happy & Cole's Rust Server fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Happy & Cole's Rust Server mean?

gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167584 (Build): Build 167584; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set are the tags Happy & Cole's Rust Server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Happy & Cole's Rust Server?

Enter client.connect 140.177.102.88:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players The slot count is 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167584
Build Build 167584.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.