OCOME's Rust PvE Server
Offline 14.9.224.64:28015 checked 7d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 11:19 UTC20d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on OCOME's Rust PvE Server?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on OCOME's Rust PvE Server?
OCOME's Rust PvE Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 20 days 8 hours ago.
Population
How busy is OCOME's Rust PvE Server?
The last time OCOME's Rust PvE Server was seen was 7 days 8 hours ago, and it is offline now. The average across the last seven days is 0 players.
How does OCOME's Rust PvE Server rank against other Rust servers?
Ranked #15,411 on seven-day player hours, OCOME's Rust PvE Server is in the top 69% of all ranked servers.
Rules and settings
Which map does OCOME's Rust PvE Server run?
OCOME's Rust PvE Server runs a procedural map, which the game generates.
What are the rules and settings on OCOME's Rust PvE Server?
A gather rate is not given in the name OCOME's Rust PvE Server. 8 players is the default group size, and that is the limit here. The server runs pve, no combat against other players. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does OCOME's Rust PvE Server run?
Rust network protocol 2634 and build 167231 on Windows is what OCOME's Rust PvE Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is OCOME's Rust PvE Server online, and how reliable is it?
Last seen 7 days 8 hours ago, OCOME's Rust PvE Server is offline right now. It was up 1 of 168 hours across the last 7 full days, or 1% of the time. It first appears in Rust Heatmap records on 22 September 2026.
Where is OCOME's Rust PvE Server located?
A region is not published for OCOME's Rust PvE Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 14.9.224.64:28015 is its address.
Tags
Which Rust Heatmap lists and filters include OCOME's Rust PvE Server?
The Rust Heatmap lists that OCOME's Rust PvE Server fits are: Best Rust community servers and Best Rust PvE servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
What do the server tags on OCOME's Rust PvE Server mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167231 (Build): This build is 167231; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^p (PvE): The world provides the danger, since players do not fight each other are the tags OCOME's Rust PvE Server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join OCOME's Rust PvE Server?
Enter client.connect 14.9.224.64:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.