Steve's Server
Offline 14.8.106.192:28015 checked 40d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Steve's Server?
Its rhythm cannot yet be told: too few of Steve's Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 106 days 15 hours ago.
Player counts
How busy is Steve's Server?
Last seen 40 days 12 hours ago, Steve's Server is offline at the moment.
How does Steve's Server rank against other Rust servers?
The top – of ranked servers includes Steve's Server, at #15,391 for player hours over the last seven days.
Settings and rules
Which map does Steve's Server run?
A procedural map, generated by the game, runs on Steve's Server.
What are the rules and settings on Steve's Server?
A gather rate is not given in the name Steve's Server. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Steve's Server run?
Rust network protocol 2631 and build 157753 is the build Steve's Server runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Steve's Server online, and how reliable is it?
Steve's Server is down just now; the last sighting was 40 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 18 September 2026.
Where is Steve's Server located?
Nothing about a region comes from Steve's Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 14.8.106.192:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Steve's Server?
These Rust Heatmap lists include Steve's Server: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on Steve's Server mean?
These are the tags Steve's Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: 8 per team at most; v2631 (Protocol): Your game must match protocol 2631 to get in; cs157753 (Build): Build 157753; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Steve's Server?
Enter client.connect 14.8.106.192:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.