Rust HeatmapInfrared · players
IR live Players31,247 Servers11,636 Warm2,768 Fresh wipes · 3h72 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · slots

Steve's Server

Offline 14.8.106.192:28015 checked 40d ago

Sp1 · players now 0/ 1
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,391
rank
no region published
106d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 40d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 542 on average
144 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
132 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
15 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 283 on average
22 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
12 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
49 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Steve's Server?

Its rhythm cannot yet be told: too few of Steve's Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 106 days 15 hours ago.

Player counts

How busy is Steve's Server?

Last seen 40 days 12 hours ago, Steve's Server is offline at the moment.

How does Steve's Server rank against other Rust servers?

The top – of ranked servers includes Steve's Server, at #15,391 for player hours over the last seven days.

Settings and rules

Which map does Steve's Server run?

A procedural map, generated by the game, runs on Steve's Server.

What are the rules and settings on Steve's Server?

A gather rate is not given in the name Steve's Server. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Steve's Server run?

Rust network protocol 2631 and build 157753 is the build Steve's Server runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Steve's Server online, and how reliable is it?

Steve's Server is down just now; the last sighting was 40 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 18 September 2026.

Where is Steve's Server located?

Nothing about a region comes from Steve's Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 14.8.106.192:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Steve's Server?

These Rust Heatmap lists include Steve's Server: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on Steve's Server mean?

These are the tags Steve's Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: 8 per team at most; v2631 (Protocol): Your game must match protocol 2631 to get in; cs157753 (Build): Build 157753; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Steve's Server?

Enter client.connect 14.8.106.192:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2631,gmrust,cs157753,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp1
Max players The slot count is 1.
ts8
Group limit The game default applies: 8 per team at most.
v2631
Protocol Your game must match protocol 2631 to get in.
cs157753
Build Build 157753.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.