Rust HeatmapInfrared · players
IR live Players32,056 Servers11,618 Warm2,785 Fresh wipes · 3h68 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

[AU] All-Star Rust 2x

Online OC 14.201.22.45:28015 checked 10m ago

2x monthly wipes vanillamoddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 06:00flare: a wipe in that hourThu 03:00
0
7-day average
peak 1
#15,025
rank
top 67% · #174 in OC
27d ago
last wipe
monthly schedule
7d 13h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 10m ago

Li2Players

AveragePeak
0123406:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Li3Server performance

05010015020006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 67% of all ranked servers, top 85% in OC. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] Winterust - 2x Monthly
OC · groups of 16+ · 2x · monthly · 7 on average
29 / 75
[AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)
OC · groups of 8+ · 2x · monthly · 1 on average
3 / 100
[AU] Winterust - 2x Main
OC · groups of 10+ · 2x · weekly · 80 on average
7 / 75
[AU] AshRust 3x Monthly | QoL/Loot+ | Full Wiped
OC · groups of 10+ · 3x · monthly · 7 on average
4 / 100
[AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped
OC · groups of 20+ · 3x · monthly · 6 on average
32 / 100
[AU] Sandgropers Paradise 3X | PvPvE | Perth | Modded
OC · groups of 8+ · 3x · monthly · 2 on average
1 / 50

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on [AU] All-Star Rust 2x?

Drawn from the force wipe, the next wipe on [AU] All-Star Rust 2x is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 27 days 10 hours ago. The tags list one wipe a month.

Population

How busy is [AU] All-Star Rust 2x?

[AU] All-Star Rust 2x currently has 0 of its 100 slots filled. The average across the last seven days is 0 players; the peak reached 1.

How does [AU] All-Star Rust 2x rank against other Rust servers?

Top 67% of ranked servers and #174 in Oceania: that is [AU] All-Star Rust 2x at #15,025 for player hours over seven days.

Rules and settings

Which map does [AU] All-Star Rust 2x run?

The map on [AU] All-Star Rust 2x is procedural, size 4,500 with seed 2119410940, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on [AU] All-Star Rust 2x?

[AU] All-Star Rust 2x's name indicates a gather rate of 2x. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does [AU] All-Star Rust 2x run?

Rust network protocol 2635 and build 168909 on Linux is what [AU] All-Star Rust 2x runs. Steam updates your game for you, and the protocol has to match for you to join.

Is [AU] All-Star Rust 2x online, and how reliable is it?

The server is up at the moment: [AU] All-Star Rust 2x is online. Its reported uptime dates the last restart to about 9 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 20 October 2026.

Where is [AU] All-Star Rust 2x located?

In Oceania, [AU] All-Star Rust 2x lists itself with the OC tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. 14.201.22.45:28015 is its address.

Does [AU] All-Star Rust 2x run smoothly?

The last 48 hours brought an average of 133 server fps and a floor of 67. Entities peaked at 110,581, counting buildings, deployables and all the rest of the world. At its peak it held 3,496 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include [AU] All-Star Rust 2x?

These Rust Heatmap lists include [AU] All-Star Rust 2x: 2x Rust servers, Oceania Rust servers and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

What do the server tags on [AU] All-Star Rust 2x mean?

These are the tags [AU] All-Star Rust 2x publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): This server has 100 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; OC (Oceania): The server browser lists it under Oceania. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Who runs [AU] All-Star Rust 2x?

The 91169420.xyz hostname published by [AU] All-Star Rust 2x also appears on 2 other servers we track. The same operator most likely runs them.

How to join

How do I join [AU] All-Star Rust 2x?

Press F1 in Rust to open the console, then enter client.connect 14.201.22.45:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://discord.com/invite/727U5r3FCb.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,OC,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players This server has 100 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.