ServerNameC
Offline 14.20.135.10:28015 checked 42d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on ServerNameC?
Its rhythm cannot yet be told: too few of ServerNameC's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 44 days 22 hours ago the server made the world it is on now.
Population
How busy is ServerNameC?
ServerNameC went quiet 42 days 20 hours ago and is offline right now.
How does ServerNameC rank against other Rust servers?
Player hours over seven days put ServerNameC at #13,365, in the top – of ranked servers.
Rules and settings
Which map does ServerNameC run?
A procedural map, generated by the game, runs on ServerNameC.
What are the rules and settings on ServerNameC?
A gather rate is not given in the name ServerNameC. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does ServerNameC run?
The build on ServerNameC is Rust network protocol 2633 and build 163794, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is ServerNameC online, and how reliable is it?
Last seen 42 days 20 hours ago, ServerNameC is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 16 September 2026.
Where is ServerNameC located?
A region is not published for ServerNameC. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 14.20.135.10:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include ServerNameC?
These Rust Heatmap lists include ServerNameC: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on ServerNameC mean?
These are the tags ServerNameC publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): The game build here is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join ServerNameC?
To join by console, open it with F1 in Rust and enter client.connect 14.20.135.10:28015. Or press Launch Rust on this page, which connects you through Steam.